Explosion's effectiveness against Armoured enemies.
Blast Damage
[80/80]%
Damage:
360
[200 | 400]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
1.1
[0.84 | 1.17]
Measure of the explosion Damage.
Mobility
[60/80]%
Dodge Distance:
1.01
[0.95 | 1.05]
Dodge Limit:
4.2
[3 | 5]
Sprint Speed:
0.09
[-0.45 | 0.45]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Adhesive Charge
Your Grenades stick to Ogryns and Monstrosities. +15% Damage vs Ogryns and Monstrosities
Shattering Impact
Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+13-17% Toughness
+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Bombers)
Talent Tree
Patch
Skitarii Class
Old patch
Darktide Missions Played with this Ogryn Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
Clear hordes with shield whilst building up Back Off! for those juicy fire double nades. Save these for armour packs, bosses or very dense crowds. Get Stuck In lets you kite a ton of horde from multiple rooms with your ultimate, group them up , kite them away and hit them with the double nades. Big box of hurt for revives. If you're hurting for ammo consider swapping Maximum Firepower or No Pushover for Ammo Stash.