Table of Contents
Ogryn Build - Warhammer 40k: Darktide
SAS - Slab Assult Specal-List Build
Ogryn Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
Aggressive yet tactical Ogryn Build - Slab Assault Special-ist - "Who dares, wins, sah!"
"Everyone always calls Ogryn 'special.' Must mean we part of dem 'Special Forcins' everyone talk about! Ogryn is very good at throwing rocks, so probably they right."
- Da Rippa Gun - Great for bosses and groups of gunners at head height, not worth the ammo for anything else. Use your other tools in your toolkit. The Can Opener is great for crushers, so stab em with the bayonet before a double tap with its rapid hipfire, turning them into scrap metal. We SAS ogryns call this "fire discipline."
Cleaver - Your Bolo Knife, cleave and bleed mixed hordes with ease with a fun yet versatile moveset. Light-heavy-light for wide sweeping attacks; it's your horde management tool. Unstoppable Force provides near-infinite cleave with the extra carapace damage for groups of mixed-armour Scab Maulers, Scab Ragers and the oh-so-fun Vanguard units.
Keep in mind: ignore the blessing description; do not do the full charge for heavies. Even regular heavies get the benefit from Unstoppable Force; hence, no Crunch!. No Stopping Me! and Implacable keep us safe for these quick heavies. The special uppercut is the cherry on top to stun ragers and, most importantly, Crushers and Maulers out of their deadly overhead before they hit Ogryn's mates. Special-heavy-special is my go-to moveset into carapace when I'm low on ammo. Not the fastest kill, but it keeps us safe, and a safe Ogryn is a professional Ogryn.
- Tactical Rock - Perfect for distant targets and the symbol of a true SAS agent for the Emperor. That One Didn't Count is honestly a flex choice; could swap to Stomping Boots, however, I like the extra rocks to fit the theme of the build and delete mutants/stun bosses! Mixed with your Indomitable these rocks can easily bully bosses such as the Pack Master.
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