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Juggernaught
Frontliner
Melee
 Juggernaught
 Psyker Build - Warhammer 40k: Darktide 

 Juggernaught
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Damage (Elites)
Unstable Power

Unstable Power

Up to +5% Strength, scaling with Peril.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Darktide item card top
Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
5-10% Reload Speed
Increase Ranged Critical Strike Chance by 2-5%
Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+6-15% Corruption Resistance
+4-10% Revive Speed (Ally)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
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Talent Tree

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Patch Skitarii Class Old patch

Description

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I ended up on this build after receiving some advice from another friendly user. I named it juggernaut cause while playing this build i feel a constant momentum pulling me forward transforming me into an unstoppable force. with this build you should be able to keep scriers gaze active nearly at all times, just be careful not to use either of the two warp attack options while at max peril. you'll mostly rely on melee with this build but assail does help with thinning out crowds and you can whip out the handcannon for those pesky snipers and other specials.

7 months ago