Logo
Games
Lantern
Big Blast Sonic
Anti-Boss
Ranged
 Big Blast Sonic
 Psyker Build - Warhammer 40k: Darktide 

 Big Blast Sonic
 Psyker Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
weapon container top
Deimos Mk IV Blaze Force Sword
Transcendant
Deimos Mk IV Blaze Force Sword
weapon container middle
Warp Resistance
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
2-5% Melee Critical Hit Chance
4-10% Melee Critical Hit Damage
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stack(s) of Soulblaze on Critical Hit, to a maximum of 12 Stack(s).

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

weapon container bottom
weapon container top
Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
weapon container middle
Warp Resistance
[80/80]%
Quell Speed
[60/80]%
Charge Rate
[80/80]%
Blast Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Maniacs)
10-25% Damage (Unyielding Enemies)
Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

Surge

Surge

2 Shots on Critical Hit. +5% Ranged Crit Chance.

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+6-15% Corruption Resistance
+4-10% Revive Speed (Ally)
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
+1-4% Combat Ability Regeneration
weapon container bottom

Talent Tree

Divider

Description

Divider

I think there's still some room to make improvements to this build but I've been having a lot of fun with it.

The idea of this build is to be throwing out charged void strike bombs constantly until you're about to burst and then using vent. My goal was to be able to repeat this process infinitely without the need of quelling but there will still be times when vent is on cooldown and you'll need to quell. This build is a powerhouse of ranged damage and can really put the pain to single targets and groups.

For the staff perks I went with maniacs because in larger groups they can be a problem, and unyielding enemies to maximize damage to bosses and ogryns.

The two spots I think can be improved are the melee weapon choice and the curios.

7 hours ago