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H40 Wall Psyker
 H40 Wall Psyker
 Psyker Build - Warhammer 40k: Darktide 

 H40 Wall Psyker
 Psyker Build - Warhammer 40k: Darktide 

By rat

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[60/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Maniacs)
Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
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Talent Tree

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Patch Pre-Skitarii Old patch

Description

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Warp flurry actually kinda feels better than nexus. For rotten armor definitely take penetrating flame and blaze away. Warp flurry allows you to get a larger charge while maintaining 5 blaze away stacks. If you dont know, blaze away power buff will increase your soulblaze damage and they dont fall off until a couple seconds after your flames end, which means you can keep it at 5 stacks constantly relatively easily. For the base staff, this is repeatedly using around 1/3 charge secondary fire. With warp flurry fully stacked, its just above half charge. Play whatever you like, I do think blaze away is a mandatory blessing though.

5 months ago