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blaze away crit inferno staff
rat 8 months ago
 blaze away crit inferno staff
 Psyker Build - Warhammer 40k: Darktide 

 blaze away crit inferno staff
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Orestes Mk IV Assault Chainaxe
Transcendant
Orestes Mk IV Assault Chainaxe
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Bloodletter

Bloodletter

10-16 Bleed Stacks from Special Attacks.

Thunderous

Thunderous

Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Flak Armoured Enemies)
Blaze Away

Blaze Away

5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Talents

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Description

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you can use any melee that is good at dealing with crushers/maulers/monsters, I like the chainaxe.

partial charge the inferno staff and you can keep blaze away up permanently. I rarely need to quell with this build since Battle Meditation quells a lot of peril and Empyric Resolve reduces peril generation by a whopping 40%. Bubble for ranged enemies and brain burst for a bit of long range elimination. 

8 months ago