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Ogryn Shield + Kickback + Rock enjoyer
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 Ogryn Shield + Kickback + Rock enjoyer
 Ogryn Build - Warhammer 40k: Darktide 

 Ogryn Shield + Kickback + Rock enjoyer
 Ogryn Build - Warhammer 40k: Darktide 

By nomind

Class

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Weapons

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Orox Mk II & Mk III Battle Maul & Slab Shield
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Orox Mk II & Mk III Battle Maul & Slab Shield
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Cleave Damage
[60/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
1-2 Stamina
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Lorenz Mk V Kickback
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Lorenz Mk V Kickback
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Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Inspiring Barrage

Inspiring Barrage

+4% Toughness for every shot fired during continuous fire. Stacks 5 times.

Blaze Away

Blaze Away

+9% Strength for every shot fired during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
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Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
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Blessed Bullet
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Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
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Blessed Bullet
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Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Health
+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
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Talent Tree

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Description

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Ogryn Tony - All rounder type.

Greetings, everyone. 

Ogryn all rounder is a tank-support big guy, who can both be crowd controlling tank and deal a lot of ragned dmg when needed. She shield helps you to keep enemies where you want them to be and the kickback is able to do a lot of ranged damage when needed, Burst Limiter override helps you to kill specials, and elites, and bad ogryns, and you do not have issues with ammo due to Burst Limiter override and Point-Blank Barrage combination; He buffs his team with Aura Coward Culling, supporting with talents like Soften Them Up, Brutish Strength, Bulletstorm. Some of the talents can be switched, but here is my working build: 

  • +21% health, +21% health, +3 stamina are for being able to be aggressive, to push the enemies a lot, all the human sized enemies will be stopped, except of captains or buffed units, and your weapons alongside with talents will help you to achieve that goal.
  • + Delight in Destruction and No Hurting Friends! helps you to tank;

 

1. Battle Maul & Slab Shield:

* +25% Carapace armour perk - Shield's lowest heavy damage is Carapace, but with this perk and buff talents as Attention Seeker, Strike True, Batter, Slam, Brutish Strength you are able to fight them and not be afraid of a fight; 

* +2 Stamina and Attention Seeker are for keeping the enemies where you want them to be, the combination with Soften Them Up and Brutish Strength debuffs the enemies, gives Brittleness for your team up to 40%, ; 

* The combination of Strike True, Batter, Slam, Brutish strength, Skull Crusher, Brutal Momentum are used to debuff the enemies first, put brittleness and Soften Them Up, gain stacks of Skull Crusher, then finish them off with push and light attack, going into heavy attack and either repeat the whole cycle with the debuff or do P+LA+WA again for maximum damage.

*If you see a big group of Maulers, your move would be to push them and hold on one spot while your team, which is buffed with your Aura Coward Culling, Brutish Strength, Soften them Up and Bulletstorm, shows Emperor's might to the heretics;

 

2. Kickback

(Flak and Unyielding dmg perks are to deal lots of dmg to the most of the elites, even Scab Maulers/Ragers, you shoot it them in body, instead of head. Blaze Away assists in that cause too. 

Inspiring Barrage so you would be able to eat a couple of hits

PPB to be used on bosses or serious ambushes, it deletes hoards of Scab Maulers, Scab Ragers (when you shoot in the body), Mutants (waves of mutants have less hp, then the usual Mutant), Hounds (same as waves of mutants, and due to the spread of Kickback, you can kill a lot of those).

p.s.: you can switch it on Full Bore and use Hail of Fire is you are lacking dmg;

 

3. Big Friendly Rock

You kill Mutants or specials like Trappers, Flamers, Snipers with BFR.. it is your specials and mutant deleter. Combination with That One Didn't Count lets you to use it more. (I wish this talent was in the original BFR talent and you would not need to spend a point for it, but what do I know).

 

Working on the video now. Might upload it later.

All the best. 

 

 

4 hours ago