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Gunslinger (Dual Pistols Scum)
Horde-Clear
Anti-Special
Crowd Control
+2 more
 Gunslinger (Dual Pistols Scum)
 Hive Scum Build - Warhammer 40k: Darktide 

 Gunslinger (Dual Pistols Scum)
 Hive Scum Build - Warhammer 40k: Darktide 

By axehilt

Class

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Weapons

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Atrox Mk VII Tactical Axe
Transcendant
Atrox Mk VII Tactical Axe
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Penetration
[80/80]%
Finesse
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Branx MkVIII Dual Stub Pistols
Transcendant
Branx MkVIII Dual Stub Pistols
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Penetration
[80/80]%
Collateral
[60/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Crucian Roulette

Crucian Roulette

+2% Critical Chance for each expended round in your weapon (resets on reload).

Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Stimm Lab

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Description

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Took a stab at a Branx MkVIII Dual Stub Pistols build.

It's decent, but I put it in B-tier, so don't expect insane damage output

Strengths

  • Top Tier Specialist clear
  • Style
  • Very good damage against all unarmored enemies
  • Insane mobility

Weaknesses

  • Below average Monstrosity damage
  • Requires cooldowns or Blitz to handle Crusher (but if those are available, it's quite excellent against them)
  • Glass Cannon: if you get hit, it'll hurt. A lot. With good dodge fundamentals that hopefully won't happen often.

Video

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19 hours ago