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PMaul Controlgryn v0.9
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 PMaul Controlgryn v0.9
 Ogryn Build - Warhammer 40k: Darktide 

 PMaul Controlgryn v0.9
 Ogryn Build - Warhammer 40k: Darktide 

By axehilt

Class

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Weapons

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Achlys Mk I Power Maul
Transcendant
Achlys Mk I Power Maul
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Power Surge

Power Surge

Special Attacks on Armoured Enemies cause an additional Shockwave. Special Attacks have +25% Explosion Radius.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Blastoom Mk III Grenadier Gauntlet
Transcendant
Blastoom Mk III Grenadier Gauntlet
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Blast Radius
[76/80]%
Ammo
[76/80]%
Penetration (Blast)
[76/80]%
Blast Damage
[76/80]%
Melee Damage
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Explosive Offensive

Explosive Offensive

+15% Strength bonus for 6 seconds after hitting multiple enemies with your weapon special explosion.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Snipers)
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Talent Tree

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Description

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An older build of mine that I realize I never formally created a build for. So I figured it was time to finally make one.

Strengths

  • Fairly big PMaul hits. Not technically the most brutal you can achieve against Crusher/Bosses but pretty good
  • Extreme horde management. Pmaul regenerates our ability ridiculously fast against hordes or lighter elites, and light-spam provides a ridiculous stagger output to let us control anything up to (and including) Maulers, while also doing alright damage.
  • Rock. As my Ogryn Dren puts it, "rock kill mutant good".  Rocks are also sometimes great against monstrosities in key moments.
  • Grenade punches. I just like them, okay? They're fun, and quite powerful (despite there being reasonable arguments the extra power isn't worth the considerable extra risk to being close range with a Crusher). That's why we've gone with Explosive Impact as our blessing instead of another ranged-focused option, and it means that when Crushers are packed tight we can get some pretty excellent damage.

Weaknesses

  • Needs Dodge Fundamentals. It's an Ogryn build, so dodge fundamentals are a little more important here than with some classes; learn to balance your staggers with your ability-staggers with your dodges and dodge-slides for best results.
  • Lacks the cooler Push talents. I'm a big fan of going down the line of Attention Seeker > No Pushover > Hard Knocks  but we don't get any of those talents here.

Video

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8 hours ago