Table of Contents
Class
Weapons
Curios
Talent Tree
Description
My take on the Noospheric Command no-ability build, inspired by Big Dom's build; I swapped around a few nodes based on my preference and testing, as well as switched Laspistol mark to my preferred one. Dropped Power Overload for Flensing Protocols as with our skull passively killing every specialist/elite we are pretty much have 90% uptime for 8 stacks.
I recommend using Auto Mark mod for ease of use and passive skull targeting.
If you want to copy my setup, paste the following into your Auto Mark settings located at AppData\Roaming\Fatshark\Darktide\user_settings.config:
cryptic_servo_skull = {
breed_priorities = {
chaos_armored_hound = 4
chaos_beast_of_nurgle = 3
chaos_daemonhost = 3
chaos_daemonhost_passive = 0
chaos_hound = 4
chaos_hound_mutator = 4
chaos_mutator_daemonhost = 3
chaos_mutator_daemonhost_passive = 0
chaos_mutator_ritualist = 3
chaos_ogryn_bulwark = 2
chaos_ogryn_executor = 2
chaos_ogryn_gunner = 3
chaos_ogryn_houndmaster = 3
chaos_plague_ogryn = 3
chaos_poxwalker_bomber = 0
chaos_spawn = 3
cultist_berzerker = 3
cultist_captain = 3
cultist_flamer = 4
cultist_grenadier = 4
cultist_gunner = 3
cultist_mutant = 3
cultist_mutant_mutator = 3
cultist_ritualist = 3
cultist_shocktrooper = 3
renegade_berzerker = 3
renegade_captain = 3
renegade_executor = 2
renegade_flamer = 4
renegade_flamer_mutator = 4
renegade_grenadier = 4
renegade_gunner = 3
renegade_netgunner = 5
renegade_plasma_gunner = 3
renegade_radio_operator = 3
renegade_shocktrooper = 3
renegade_sniper = 5
renegade_twin_captain = 3
renegade_twin_captain_two = 3
}
cooldown = 1
mark_limit = false
max_range = 100
min_range = 0
override_manual = false
priority_switch = true
reset_cooldown = true
toggle_boss = true
toggle_class = true
toggle_elite = true
toggle_other = true
toggle_special = true
}
Original build: https://darktide.gameslantern.com/builds/a228f418-b6b2-4251-9be6-4e291ec69d21/big-doms-fun-time-skitarii