Measure of the Impact and Stagger inflicted on enemies.
Stability
[60/80]%
Sway:
35.97
[50.33 | 26.4]
Spread:
68.73
[73.11 | 65.81]
Moving Recoil:
32.17
[41.16 | 26.17]
Recoil:
27.66
[40.11 | 19.36]
Moving Recoil:
58.33
[73.3 | 48.36]
Recoil:
43.77
[59.37 | 33.37]
Affects Recoil, Spread and Sway after firing the Weapon.
Damage
[80/80]%
Damage vs Unarmoured (Near):
1.1
[0.84 | 1.17]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage:
673.5
[597.5 | 692.5]
How much damage the weapon inflicts.
Mobility
[80/80]%
Dodge Distance:
0.83
[0.75 | 0.85]
Dodge Limit:
3.8
[3 | 4]
Moving Spread:
71.7
[75.13 | 70.85]
Sprint Speed:
0.6
[-0.2 | 0.8]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Maniacs)
10-25% Damage (Unyielding Enemies)
Man-Stopper
Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.
No Respite
Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.
Curios
Blessed Bullet
Transcendant
+17-21% Max Health
+4-10% Revive Speed (Ally)
+2-5% Health
-
Blessed Bullet
Transcendant
+17-21% Max Health
+4-10% Revive Speed (Ally)
+2-5% Health
-
Blessed Bullet
Transcendant
+17-21% Max Health
+4-10% Revive Speed (Ally)
+2-5% Health
-
Talent Tree
Patch
Depths of the Damned
Live
Darktide Missions Played with this Zealot Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.