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 No Horny
 Zealot Build - Warhammer 40k: Darktide 

 No Horny
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[80/80]%
First Target
[76/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
4-10% Melee Damage (Elites)
4-10% Melee Weak Spot Damage
Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Kantrael Mk X Heavy Laspistol
Transcendant
Kantrael Mk X Heavy Laspistol
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
1-2 Stamina (Weapon is Active)
5-20% Sprint Efficiency
Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

Ghost

Ghost

Immune to Ranged Attacks for 1.20s on Weak Spot Hit.

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Curios

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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Bombers)
+5-20% Damage Resistance (Tox Flamers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Bombers)
+5-20% Damage Resistance (Tox Flamers)
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Blessed Bullet
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Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

6-15% Sprint Efficiency
+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
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Talent Tree

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Description

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Do YOU want to bludgeon the love these Heretics have for their foul Daemon right out of them and onto the pavement?? Look no further! Fairly solid hammer build, I'll update the rating once I try it on Auric but it handles pretty well. 

Build's pretty straight forward, run around clearing mobs with the wide sweeping heavy attacks from your Hammer and then when an elite, special, ogryn, and/or monster pull up, activate you thunder hammer and bring the Emperor's fist down on their heretical skulls with a charged heavy melee. Even if you don't manage to kill in one blow, the stagger and impact from this weapon will be enough to knock even Crushers on their ass with a well placed charged headshot. 

Ranged weapon is pretty flexible but I went with the las pistol to help with mobility and provide some suppression on approach when its a crowd and use the knives to pick off single elites or specials. But as is usual with Zealot you're going to want a gun that's good on its own with no real help from talent points. 

Stacking all the back stab buffs with Shroudfield and a special charge and you can one shot Crushers and I've even been able to consistently knock out 3/4 of a Monster's Health at Heresy.

 I know the Thunder Hammer isn't a great weapon, but by the Emperor I think it's a fun one, especially since it's a ragdoll machine with how it sends Heretic bodies flying. Give it a try, and hopefully I'll make a Thunder Hammer Enjoyer out of you yet

4 hours ago