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MY BLENDER IS ON FIRE
Horde-Clear
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Melee
 MY BLENDER IS ON FIRE
 Psyker Build - Warhammer 40k: Darktide 

 MY BLENDER IS ON FIRE
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[80/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stacks of Soulblaze on Critical Hit.

Warp Slice

Warp Slice

Guaranteed Activated Critical Strike. 15s Cooldown.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Point Blank

Point Blank

+20% Ranged Critical Chance after Melee Kill for 2.5 seconds.

Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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We are mentally challenged Psykers and enjoy being different.

 

Funny Warpshock build

 

Main weapon is the Covenant Mk VI Blaze Force Greatsword and it's Warpshock ability. The combination of Warp Slice+Wildfire means that any horde you use Warpshock on should disintegrate, we also take Perilous Combustion just to be extra sure that the fire last as long as possible. If you think you'll have enough crit you can replace Warp Slice with Wrath

The reason we take the Zarona Mk IIa Quickdraw Stub Revolver over the Rifthaven Mk II Inferno Force Staff is because it doesn't have the range we'll need to deal with Gunners and other annoyances. Feel free to take Surgical over Point Blank, I just don't like having to wait for my crit chance.

We take Smite with Charged Strike and Enfeeble because Charged Strike allows for Enfeeble the proc which is another free 10% damage. Not useful on hordes but anything you really want dead will die quicker (This might be the only thing your team mates like about you). PLEASE DO NOT ACTUALLY USE THIS ABILITY IT'S FUCKING USELESS.

The reasons I don't use the other blitzes is because (I'm different) Assail does the same thing as our sword and Kinetic Flayer would rather kill the random shotgunner than anything actually important.

You can swap out Scrier's Gaze for Telekine Dome/ Prescience for Seer's Presence but if that's the case there are plenty of other builds that do that.

No Telekine Dome and Rifthaven Mk II Inferno Force Staff means your team mates will hate you but that's okay because YOU'RE playing a funny Warpshock build and THEY are not.

If you're going to try this in Havoc just make sure that you're NOT on MY team otherwise go crazy.

 

IMPORTANT: This build is supposed to be played like a Zealot. If you are not used to that then this build either isn't for you or it's time to learn.

10 hours ago