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Plasma Vet (no reload) - work in progress
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 Plasma Vet (no reload) - work in progress
 Veteran Build - Warhammer 40k: Darktide 

 Plasma Vet (no reload) - work in progress
 Veteran Build - Warhammer 40k: Darktide 

By AlFerox

Class

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Weapons

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Atrox Mk IV Tactical Axe
Transcendant
Atrox Mk IV Tactical Axe
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Penetration
[76/80]%
Finesse
[76/80]%
Critical Bonus
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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Charge Rate
[76/80]%
Ammo
[76/80]%
Stopping Power
[76/80]%
Thermal Resistance
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to +10%. Also increases critical ranged attacks damage by +10%.

Focused Cooling

Focused Cooling

+60% Heat generation on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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Instead of hunting ammo and sharing useless 1% every 5 seconds we go for damage and fill our ammo with "always prepared".

We farm 10 melee kills, switch to refill our magazine and activate ranged specialist. We kill >= 1 mob with ranged and our melee specialist is active again. 

11 hours ago