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Fitz's H40 Optimized Ogryn - Classic Tauntgryn
Horde-Clear
Crowd Control
Tank
+2 more
 Fitz's H40 Optimized Ogryn - Classic Tauntgryn
 Ogryn Build - Warhammer 40k: Darktide 

 Fitz's H40 Optimized Ogryn - Classic Tauntgryn
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Gromm Mk I & Mk V Battle Maul & Slab Shield
Transcendant
Gromm Mk I & Mk V Battle Maul & Slab Shield
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Cleave Damage
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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Blastoom Mk III Grenadier Gauntlet
Transcendant
Blastoom Mk III Grenadier Gauntlet
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Blast Radius
[80/80]%
Ammo
[80/80]%
Penetration (Blast)
[80/80]%
Blast Damage
[80/80]%
Melee Damage
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Pinpointing target

Pinpointing target

+8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
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Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Depths of the Damned Live

Description

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This is my proposal for Tauntgryn. Slab is still super comfy for high Havocs and the added flexibility of the tree lets us fit more damage in. The build shown has Feel No Pain, as is common for Havoc, but you can also swap to Heavy Hitter if you want, as shown on the Bullgryn proposal. Some ogryns I play with like No Pushover + Hard Knocks, if you find a point to spare or want to swap things around. This is also pretty good.

Remember that you can taunt snipers and gunners with your slab shield without bleed-through, but if you're not running shield, you can swap "Attention Seeker" for something else.

As for blitzes, Rock has gotten less value. Its big benefits are stunning bosses and 1-shotting some maniac specialists (flamers & mutants) regardless of where you hit them, their HP, or modifiers. I'm running Frag Bomb more and more, but Rock is still solid. Bombs Away is usually worse than Frag in most cases.

10 hours ago