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Tony OGryn | Shield/Kickback/Rock/Taunt/Burst Limiter Override
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Anti-Special
Anti-Elite
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 Tony OGryn | Shield/Kickback/Rock/Taunt/Burst Limiter Override
 Ogryn Build - Warhammer 40k: Darktide 

 Tony OGryn | Shield/Kickback/Rock/Taunt/Burst Limiter Override
 Ogryn Build - Warhammer 40k: Darktide 

By nomind

Class

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Weapons

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Gromm Mk I & Mk V Battle Maul & Slab Shield
Transcendant
Gromm Mk I & Mk V Battle Maul & Slab Shield
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Cleave Damage
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
4-10% Melee Weak Spot Damage
10-25% Damage (Carapace Armoured Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Lorenz Mk V Kickback
Transcendant
Lorenz Mk V Kickback
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Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Expansive

Expansive

+42%Melee Strength for 3.5s on Hitting 3+ Enemies with a Ranged Attack.

Inspiring Barrage

Inspiring Barrage

+4% Toughness for every shot fired during continuous fire. Stacks 5 times.

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Curios

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Gilded Mandible
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Gilded Mandible
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
+4-10% Revive Speed (Ally)
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Gilded Mandible
Transcendant
Gilded Mandible
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
+4-10% Revive Speed (Ally)
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Gilded Mandible
Transcendant
Gilded Mandible
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Depths of the Damned Live

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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H40 approved, closed it with x3 21% health curios (blessings the same). I had 80 toughness and 380 hp in total. 

You can switch curios to 1 Health and 2 Toughness if you want to. I am good with 3 Health.

Gameplay thru Brittleness/Bleed, Push+Follow Up attack simulator with Orox Mk II & Mk III Battle Maul & Slab Shield.

You get stacks of Back Off!  and do double/triple shots with your Lorenz Mk V Kickback. Combo is push+follow up, light, light. Or Heavy, light, light.

Melee Orox Mk II & Mk III Battle Maul & Slab Shield , buffed Heavy 2, now blocks attacks, combinations of pushes, blocks, push+follow up weakspot strike, switching with Lorenz Mk V Kickback , stacking, buffing yourself with Expansive . You can bully everyone with doding/sliding to stun enemies, activating Go Again! and Slam , control the wave thru Attention Seeker and bully them with No Pushover . Even Crusher can be put on his butt.  You can also open Bulwarks with it and finish them with double/triple Lorenz Mk V Kickback shot.  And continue the party. 

Lorenz Mk V Kickback supresses / staggers ranged enemies - both gunners and reapers, and plasma gunners. Double shot killes them. Due to big spray can supress big areas. Can clean hordes.. double shot cleans Meobian 21st too.  People nowadays say Lorenz Mk VII Thugshot  is better, but I dissagree with them.   Lorenz Mk V Kickback is more versatile. 

You are pretty tanky for agreessive OGryn melee / Kickback gameplay. 
Even though you took x3 Health curios and have 80 toughness, it is hard to kill you due to Stay Close! + Smash 'Em! + Lynchpin (Skitarii toughness regen aura + toughness regen build = imba) + Inspiring Barrage  gives toughnes on double/triple shots.

Can switch Skullcrusher to Last Guard  = less dmg but more survivability. Mass stun on  block break
 

6 days ago