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Unbreakable Slabgryn
Crowd Control
Tank
Frontliner
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 Unbreakable Slabgryn
 Ogryn Build - Warhammer 40k: Darktide 

 Unbreakable Slabgryn
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Gromm Mk I & Mk V Battle Maul & Slab Shield
Transcendant
Gromm Mk I & Mk V Battle Maul & Slab Shield
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Cleave Damage
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
1-2 Stamina
Offensive Defence

Offensive Defence

Gain a stack for each stamina spent blocking. Your next melee attack gains +10% strength per stack and consumes one stack. Last 3.5s. Stacks 5 times.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Blastoom Mk III Grenadier Gauntlet
Transcendant
Blastoom Mk III Grenadier Gauntlet
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Blast Radius
[80/80]%
Ammo
[80/80]%
Penetration (Blast)
[80/80]%
Blast Damage
[80/80]%
Melee Damage
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Pinpointing target

Pinpointing target

+8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Future update

Description

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Utilizing the newly improved Heavy 2 Blocking Frames, this build focuses on the Unbreakable and Offensive Defense combination to provide a Heavy 2 with 50% added Strength (and a bonus 20% on incidental Perfect Blocks) and 40% on Heavy 1 Attacks.

 

The basic idea is to just swing your Heavies in complete patterns, using the Blocking Frames to build and maintain maximum stacks, spending 1 stack on the H2, and the next on the H1, and, while taunting on blocks and pushes, maintaining aggro to consistently spend 1-2 Stamina Bars on the Fully Charged H2 to rebuild from the 3rd stack.

 

Furious is our Flex Point, and I keep the Pocket Nuke on hand unless we have a Hive Scum with the juiced up Blitz option for Nade handling. If you do have a Scrapper with a Nuke or Chem Bomb, return to tradition wit da Rok.

20 hours ago