Use of this weapon increases a Psyker's Peril. The higher the Warp Resistance, the less Peril is generated with each attack.
Quell Speed
[60/80]%
Quell Speed:
0.9
[1.5 | 0.5]
Peril Decay:
0.92
[1.4 | 0.6]
Bonus to Quelling the wielder's Peril or Venting at the Weapon's Overcharge (as appropriate).
Charge Rate
[80/80]%
Charge Speed:
0.92
[1.26 | 0.84]
How fast the Charge Attack charges.
Critical Bonus
[80/80]%
Melee Critical Chance:
0.21
[0.05 | 0.25]
Melee Critical Chance:
0.21
[0.05 | 0.25]
Critical Damage vs Unarmoured:
0.32
[0.14 | 0.36]
Critical Damage vs Flak Armoured:
0.32
[0.14 | 0.36]
Critical Damage vs Maniac:
0.32
[0.14 | 0.36]
Critical Damage vs Carapace Armoured:
0.13
[0.05 | 0.15]
Critical Damage vs Infested:
0.32
[0.14 | 0.36]
Critical Damage vs Unarmoured:
0.24
[0 | 0.3]
Critical Damage vs Unyielding:
0.24
[0 | 0.3]
Critical Damage vs Maniac:
0.24
[0 | 0.3]
Critical Damage vs Infested:
0.24
[0 | 0.3]
Chance of landing a Critical Hit and how much damage it will do.
Damage
[80/80]%
Damage:
138
[90 | 150]
Damage:
1.65
[1.25 | 1.75]
Damage vs First Target:
660
[500 | 700]
How much damage the weapon inflicts.
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Warp Nexus
Gain between 5% and 20% Critical Chance based on current level of peril.
Warp Flurry
-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+2-5% Toughness
+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
Blessed Bullet
Transcendant
+13-17% Toughness
+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Blessed Bullet
Transcendant
+13-17% Toughness
+2-5% Toughness
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
Talent Tree
Patch
Depths of the Damned
Live
Description
You are Ma0 Zapdog the new ruler aka Pack Master over every Kaya aka Pox Hound or Armoured Pox Hound . If you see any kaya moving an inch its your holy obligation to zap the shit out of it! Anything else will be deemed as heresy.
User your zapstick to zap with its secondary or use Charged Strike to zap plenty with heavy swoops.