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Ranged vet
Horde-Clear
Anti-Special
Anti-Elite
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 Ranged vet
 Veteran Build - Warhammer 40k: Darktide 

 Ranged vet
 Veteran Build - Warhammer 40k: Darktide 

By Evil67

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[60/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Unarmoured Enemies)
2-5% Melee Critical Hit Chance
Lacerate

Lacerate

4 Bleed Stacks on non-Weak Spot Hits.

Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

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Accatran Mk XII Recon Lasgun
Transcendant
Accatran Mk XII Recon Lasgun
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Ammo
[80/80]%
Collateral
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
Increase Ranged Critical Strike Chance by 2-5%
10-25% Damage (Carapace Armoured Enemies)
Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
6-15% Sprint Efficiency
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Description

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This build revolves around tons of Recon Lasgun damage with a high crit-rate. 

Positioning is important to stay out of harms way, so you can unload on specials/elites/frontline.
The lasgun will absolutely melt carapace so do shoot them as well.

3x stamina curios seems wild, but with the Deadshot talent we get 25% crit chance so long as you have stamina. 
Dodge sideways while shooting to activate 'Duck and Dive' and keep 'Skirimisher' at 4 stacks for extra damage.
While your toughness is minimal, the 'Iron Will' talent will handle most hits you take very well leaving you with no health damage. Position well and you can afford to get hit once and then escape danger - this talent allows this build to have 3x stamina curios.

It can get a bit rough when melee horde stops you from shooting when they come from behind, as the team is rarely there to cover your back while you shoot, so this build is still figuring out how to circumvent that.

Knife has 80 mobility stat which can seem odd, but I find that I'm practically using ranged fire 80-90% of the match, so the knife is more of a getaway tool as well as applying bleed to captains and whatnot (melee weapon still undecided, maybe there's a better alternative).




 

8 hours ago