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Trench Assault Ogryn
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 Trench Assault Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

 Trench Assault Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Brute-Brainer Mk III Latrine Shovel
Transcendant
Brute-Brainer Mk III Latrine Shovel
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Foe-Rend Mk V Ripper Gun
Transcendant
Foe-Rend Mk V Ripper Gun
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Ammo
[80/80]%
Collateral
[60/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 8% of magazine spent during continuous fire. Stacks 5 times.

Can Opener

Can Opener

Hitting an enemy with the special attack gives them 16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

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-
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

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-
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

-
-
-
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Talent Tree

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Patch Depths of the Damned Live

Description

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This ripper gun and shovel build splits talent points between the two to make you well rounded for all situations that come.

For the Shovel:

  • Notes:
    • You get more bleed stacks, damage buffs, and toughness returned on heavy attacks so try to prioritize them.
    • Your special attack is a high stagger punch. It can knock over most enemies. Crushers can be knocked over but they require a couple punch combo cycles. Every strength and impact talent is needed to reach that breakpoint.
    • Your punch can stagger demon hosts.
    • Brutal Momentum gives you cleave and damage when aiming for the heads. Aim all attacks at enemy heads including overheads and sweeps.
  • Crowd Clear
    • Light->Heavy->Repeated
    • Light->Light->Repeated
  • Single Target
    • Heavy->Light->Repeated
    • Heavy->Block Cancel-> Repeated
    • Brutal Momentum allows for targets stacked on each other to all be hit simultaneously with a strikedown attack on weakspot kill.
  • Punch
    • Use punch to stagger crushers, ragers and maulers.
    • Heavy->Special->Repeated
      • This combo can knock over crushers in two combos
    • Heavy->Light->Special->Repeated
      • This combo can knock over maulers
  • Carapace and Can Opener
    • With extra weapon swap speed, opening with a bayonet thrust from the ripper gun allows for 16 stacks of brittleness which will enhance your single target and single target special combos against armored targets. Bayonet attacks on the ripper gun count as a heavy attack for triggering many of your talents.

For the Ripper Gun:

  • Notes
    • For this build usual synergies with cavalcade and crit damage multipliers are forgone in favor of being more well rounded.
    • The Mark V Ripper Gun has decent range for picking off shooters and other ranged threats from afar with controlled fire.
    • The Ripper Gun counts as bracing while reloading which means you get your 25% damage reduction and toughness regen while reloading.
    • Use Point Blank Barrage when particularly large groups of elite threats spawn and fire with wanton abandon.
    • Point Blank Barrage can be used to instantly reload the ripper gun. In intense fire fights it can be useful to empty your clip and then activate PBB for a full reload.
    • The rending from PBB means you can fire into crusher heads for OK damage (as opposed to very poor damage). When faced with large groups of crushers, this can sometimes be preferable.

Thanks for reading! 

7 hours ago