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Cakey's Bladey
Horde-Clear
Anti-Special
Anti-Elite
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 Cakey's Bladey
 Zealot Build - Warhammer 40k: Darktide 

 Cakey's Bladey
 Zealot Build - Warhammer 40k: Darktide 

By Cakey

Class

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Weapons

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Munitorum Mk X Relic Blade
Transcendant
Munitorum Mk X Relic Blade
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Power Output
[80/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
-
10-25% Damage (Carapace Armoured Enemies)
Energy Leakage

Energy Leakage

Increases Strength up to +20%, scaled on Heat.

Rampage

Rampage

Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Ammo
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Everlasting Flame

Everlasting Flame

Critical Hits spend Ammo from your Reserve instead of your current fuel tank.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Toughness
+2-5% Health
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Talent Tree

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Patch Depths of the Damned Live

Description

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Munitorum Mk X Relic Blade:

Energy Leakage + Rampage were picked because they're the only blessings giving you both damage and cleave (even though it says damage on Rampage, in actuality it gives you strength because FatShark bed england). Without them both you'll have hard time cleaving through enemies majority of the time outside of Weapon Special mode.

For empty perk you can choose between Maniac or Unyielding.

Combos:
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While in Fury of the Faithful charge, to make max use of Zealous Pilgrim against multi target
- P > |H4 > H3 > H4 > [H3| > L2]
          |Zeal Pilgrim Uptime|

While in Fury of the Faithful charge, to make max use of Zealous Pilgrim against single target
- |sH > H1 > H2 > L3| > [PA > H2 > L3]
   | Zeal Pil Duration |

Fast multi target
- sL / L1 > L2 > BC

Balanced speed & damage multi target
- sL / L1 > [L2 > H3]
- P > H4 > [H3 > L2]

Slowest speed highest damage multi target
- sL > L2 / L1 > L2 / P > [H3 > H4]

Single target combos can be combined in different ways together
- {sH} > [H1 > H2 > L3]
- {sH} > PA > H2 > L3
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OR 


Munitorum Mk II Relic Blade:

Even though Overload + Heatsink don't have any damage related properties, paired together they're allowing you to stay in Weapon Special power state longer and cool it down much faster even in comparison to Overload + Cranial Grounding. Heatsink works both while in Weapon Special and while it's on cooldown.

For empty perk you can choose between Maniac or Unyielding.

Combos:

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While in Fury of the Faithful charge, to make max use of Zealous Pilgrim against multi target
- |H1 > PA > H1 > [H2| > L3]
   |Zealous Pil Uptime|
 
While in Fury of the Faithful charge, to make max use of Zealous Pilgrim against single target
- |sH > L2 > H3 > H4 > {L1| > L2} > [H3 > L2]
   |Zealous Pilgrim Uptime|
 

Multi target
- sL > H2 / H1 > H2 / PA / > [L3 > H2]


Fast single target
- L1 > L2 > BC
 

Slower but higher damage single target
- sH / L1 > [L2 > H3]

Slowest but highest damage single target
- L1 > [H4 > H3]

*/ Or
*[] Loop
*{} Optional
*PA is Push Attack
*BC is Block Cancel
*sL / sH are sprint Light & Heavy
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Artemia Mk III Purgation Flamer:

It's pretty much infinite, no need to reload, unless not in Blazing Piety+ Righteous Warrior.
To whip it out faster, right after swapping to Flamer press blitz to throw Blades of Faith. It will skip big chunk of Flamer's taking out animation by rewriting it with own throwing animation, which is way faster.


Feel free swapping between Unfaltering and Thy Wrath be Swift.

Unfaltering removes any action movement speed penalty, makes windup animations of weapons uninterruptible so they cannot be canceled by hits and grants immunity to stuns and slowdowns from both melee and ranged attacks.

Thy Wrath be Swift is pretty similar.
It always grants immunity to stuns and slowdowns from both melee and ranged attacks (never trust in-game FatShark's descriptions) and for 2 seconds after taking damage to toughness or health by any attack, increases movement speed by 15%.

Video

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13 hours ago