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Hybrid Rippergun + Hammer
Horde-Clear
Anti-Boss
Tank
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 Hybrid Rippergun + Hammer
 Ogryn Build - Warhammer 40k: Darktide 

 Hybrid Rippergun + Hammer
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Krourk Mk IIa Cruncher
Transcendant
Krourk Mk IIa Cruncher
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Execution

Execution

+20% Damage Bonus vs Staggered enemies.

Unstoppable Force

Unstoppable Force

Fully Charged Heavy Attacks ignore Enemy Hit Mass and have +10% Damage.

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Foe-Rend Mk II Ripper Gun
Transcendant
Foe-Rend Mk II Ripper Gun
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Ammo
[80/80]%
Collateral
[80/80]%
Stability
[60/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Flechette

Flechette

6 Bleed Stacks on Critical Hit.

Cavalcade

Cavalcade

+5% Critical Chance for every 8% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+2-5% Health
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Talent Tree

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Patch Depths of the Damned Live

Description

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If you want to do melee damage and shred hordes with a Ripper DoT version, then this build is the best at both. We are taking the hammer for melee because it is the best standalone weapon for Ogryn, without taking too many points into Heavy Hitter, and it still does everything well. For the ranged weapon, we are taking the Ripper Gun MK VI because of the double crit damage and the bleed DoT.

You can take Bonebreaker's Aura if you want to do more damage with the hammer, but I think it’s a bit overkill for me. The extra toughness from Stay Close! is the sweet spot, tanking with Steady Grip, Bullet Bravado and the melee notes Smash 'Em! and The Best Defence, so it’s an all-rounder.

We are only taking Heavy Hitter for the extra damage, because the base impact of the hammer is good enough, and the cleave from Unstoppable Force is also good enough. The extra attack speed isn’t that valuable. You get more value from No Stopping Me!, because you can get to enemies faster and get toughness back.

The most important notes are Massacre and Lucky Streak so the Ripper Gun does almost triple the damage and shreds bosses, hordes and even Crushers (more or less). Together with Light 'em Up and Flechette , you’re doing so much DoT.

3 hours ago