Ogryn
5-8% toughness on Chained Hit.
Hitting at least 3 enemies with an attack, restores 12-15% toughness.
Target receives 10-16 stacks of 5% Brittleness on weapon special hit. Lasts 5s
Snipers = angry Ogryn. Hordes are yummy, big enemies stand no chance. “Solo antihorde melee”, ranged for bosses and elites. Nades for bad Ogryns and Bosses.
Charging ahead of the group and forcing enemies to go melee is bread and butter to this build, always heavy vanguard attack spam into multiple enemies.
Quick ress + Hard as nails + ability to walk through everything with Unstoppable = higher chance to clutch and save your fellow rejects. Toughness is our friend.
While we do not rely on Coherence in this build, it doesnt mean we should always be out of range, others benefit from it more than we do.
Reason why we dont take “Knife through butter” is that it takes too long to charge heavy attacks fully and it is not worth it to lose so much toughness by not attacking faster, fast heavy attacks are the way to go.