Veteran
1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
Increased Cleave and 5-20% Heavy Melee Attack Damage on Energised Attacks.
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.
70-100% Critical Weak Spot Damage.
This is my allrounder build for Damnation runs, its tanky with high damage and good crowd control. Your main job is to take out gunners, the combination of Ghost blessing with Unwavering Focus Talent lvl 20 make you extremely tanky. Not to mention having 3 Curios with with Toughness regen perk, 2 with Toughness main stat and a Gunner resistance perk turns the game into a point and click adventure on there heads. The 25% CRIT from Deadshot Talent lvl 25 (Stamina regen on the Curios is to keep this perk active as much as possible), 50% Crit Weak Spot damage from Deadly Accurate Blessing, 25% Weak spot damage from Counterfire Talent lvl 30 (Damage currently not working),12% Weak spot damage from the gun perk (not Mele as it's listed on the build) means you hit like a truck 1 or 2 shotting most enemies. You also stay in Volley fire for as long as there are yellow melons left to click on. You have Demolition Stockpile Talent lvl 10 to regen your grenades to give the big shield boys a potato now and then to stagger them while you shoot them in the melon or cut them in half with the Power Sword. The Power sword is so versatile charge it up and heavy attack cleaving through the hordes with Sunder blessing and you get 4 swings with Power Cycler blessing. Charge→Heavy→Heavy→Heavy→Heavy→Dodge back→Repeat. Also you can charge and start the heavy attack while sliding. Enjoy, I have so much fun with this build never worrying much about ammo or grenade pickups, just left clicking melons.