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Rumbler

Explosive
Delayed Detonation

You can find all weapons for the "Rumbler" category here for Darktide.

Actions

Primary Action
Hip Fire - Projectile Hip Fire - Projectile

Shooting swiftly at the expense of some accuracy. Blast damage varies in effectiveness against certain enemies.

Secondary Action
Braced - Projectile Braced - Projectile

Weapon can be braced to increase accuracy and stability. Blast damage varies in effectiveness against certain enemies.

Special Action
Bash Bash

Using the firearm to attack your enemy.

Subtypes

Classes

Specializations

Explosive

A projectile that explodes in a destructive blast radius.

Delayed Detonation

A blast projectile that does not detonate on impact, allowing for bounce shots and timed lobs.

Available Traits

Adhesive Charge

Adhesive Charge

Your Grenades stick to Monstrosities

Blaze Away

Blaze Away

+10% Power during continuous fire. Stacks up to 5 times, for every 10% of magazine spent.

Gloryhunter

Gloryhunter

+10-30% Toughness on Elite Kill.

Inspiring Barrage

Inspiring Barrage

Replenish 60% Toughness over time during Continuous Fire. Stacks up to 5 times.

Pierce

Pierce

Special Attacks ignore Hit Mass Bonus from Armour.

Shattering Impact

Shattering Impact

+1-4 Brittleness (Armoured Enemies) on direct projectile hit.