You can find all weapons for the "Rumbler" category here for Darktide.
Shooting swiftly at the expense of some accuracy. Blast damage varies in effectiveness against certain enemies.
Weapon can be braced to increase accuracy and stability. Blast damage varies in effectiveness against certain enemies.
Using the firearm to attack your enemy.
A projectile that explodes in a destructive blast radius.
A blast projectile that does not detonate on impact, allowing for bounce shots and timed lobs.
Your Grenades stick to Monstrosities
+10% Power during continuous fire. Stacks up to 5 times, for every 10% of magazine spent.
+10-30% Toughness on Elite Kill.
Replenish 60% Toughness over time during Continuous Fire. Stacks up to 5 times.
Special Attacks ignore Hit Mass Bonus from Armour.
+1-4 Brittleness (Armoured Enemies) on direct projectile hit.