+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
Gain +7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
This build is an attempt to replicate pre-Patch 13 veteran: tanky with consistent Executioner's Stance uptime. When those HISTG packs drop in, you will be well prepared.The Mk5 Infantry Autogun is ridiculous, partly because of its finesse multiplier. Its downsides are:- it's terrible against Carapace (that's what your axe and grenades are for)- its recoil isn't great- it has not-insignificant damage drop-off (Longshot and Kill Zone help alleviate this)Any blessing combination of Dumdum/Fire Frenzy/Deathspitter is good. Alternatives like Speedload work too because it helps with your Executioner's Stance uptime.A few more notes:- My talent choices here are in service of keeping ES up consistently since the 5s refresh window is tight. You're also tanky thanks to talents including Exhilarating Takedown, Confirmed Kill, and Iron Will- Combat Axes w/ Brutal Momentum are godlike. Good horde clear and anti armor.- Frag Grenades w/ regen give you breathing room against bosses, elite packs, and crowds over downed teammates. They're also nice utility for certain objectives: they let you solo Nurgle eyes and offer a buffer while you pull levers or hack.