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Bleed Shield Ogryn
Daemoniic 6 months ago
 Bleed Shield Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

 Bleed Shield Ogryn
 Ogryn Build - Warhammer 40k: Darktide 

Horde-Clear
Crowd Control
Tank
Frontliner
Melee
Support

Weapons

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Orox Mk II & Mk III Battle Maul & Slab Shield
Transcendant
Orox Mk II & Mk III Battle Maul & Slab Shield
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Opportunist

Opportunist

10-25% Rending vs Staggered Enemies.

Brutal Momentum

Brutal Momentum

7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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Foe-Rend Mk II Ripper Gun
Transcendant
Foe-Rend Mk II Ripper Gun
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Fire Frenzy

Fire Frenzy

Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

Can Opener

Can Opener

Hitting an enemy with the special attack gives them 10-16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
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Talents

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Description

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「Crowd control build」

Melee weapon:

  • Battle Maul & Slab Shield - MK II & MK III, DMG vs Flak & Maniac, Opportunist & Brutal Momentum. (Heavy attacks only)

Ranged weapon:

  • Ripper Gun - MK II, DMG vs Unyielding & Flak, Fire Frenzy & Can Opener. (Weapon special spam on bosses)

Curios:

  • [Main Stat] Max Health - Generally reccomend sticking to Health as it is your most limited resource.
  • [Sub Stat] Toughness - If using +5% on all Curios its almost the same as having a 4th Curio for Toughness.
  • [Sub Stat] Damage Resistance (Gunners) - Wouldnt reccomend swapping as damage from gunners is going to happen no matter what.
  • [Sub Stat] Toughness Regeneration Speed - While in Coherency your Toughness will regen very quickly.

You can swap your [Main Stat] Max Health for 1 additional Wound(s) for a little safety if you are not fully confident you wont down.
Other notable options if desperate are Damage Resistance (Snipers) so they dont chunk your health if they hit you, Damage Resistance (Bombers) to allow you to pass through gas clouds with less corruption & Revive Speed (Ally) to speed up saving your team.

Talents:

Bombs Away! can be used on the floor to help with revives or as an emergency long range Special kill.

Batter allows you to only use the huge cleave and stagger of the Slab Shield heavies for Horde control and damage (1st heavy attack black cancel repeat is best when alot of armour is mixed in) and allows you to weapon special on the Ripper Gun for Boss damage stacking huge Bleed damage.

Video

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6 months ago