10-25% Rending vs Staggered Enemies.
7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
Hitting an enemy with the special attack gives them 10-16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
You can swap your [Main Stat] Max Health for 1 additional Wound(s) for a little safety if you are not fully confident you wont down.Other notable options if desperate are Damage Resistance (Snipers) so they dont chunk your health if they hit you, Damage Resistance (Bombers) to allow you to pass through gas clouds with less corruption & Revive Speed (Ally) to speed up saving your team.
Bombs Away! can be used on the floor to help with revives or as an emergency long range Special kill.
Batter allows you to only use the huge cleave and stagger of the Slab Shield heavies for Horde control and damage (1st heavy attack black cancel repeat is best when alot of armour is mixed in) and allows you to weapon special on the Ripper Gun for Boss damage stacking huge Bleed damage.