3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.
5-6.5% Strength for 3.5s on Close Range Kill.
Hammer regular heavies for horde clear (Brauto + Immolation for extra horde clear). Momentum gives big dodge boost which helps a lot with avoiding damage while charging heavy swings.
Brauto for specialists/elites.
Very tanky in melee. All kills restore toughness. Heavy hammers give 20+ T each with base 5 plus 10 from Vicious Offering + 50% extra from Blood Redemption. Brauto kills give 4 each with Voice of Terra. You get 15% from dodges and you have Shroud.
One shots:
- Crushers - fully charged Thrust heavy special
- Bulwarks, Reapers, Ragers (both), Mutants - regular heavy special
- Elite gunners - light special
Monsters: Shroud + fully charged special heavy to the head from behind takes...
- half a Plague Ogryn's health bar
- 2/3 of BON
- half Chaos Spawn (hit them in the green dots on their back)
- half DH