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*Zealot - Hammer
 *Zealot - Hammer
 Zealot Build - Warhammer 40k: Darktide 

 *Zealot - Hammer
 Zealot Build - Warhammer 40k: Darktide 

By cbb44

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Agripinaa Mk VIII Braced Autogun
Transcendant
Agripinaa Mk VIII Braced Autogun
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Hammer regular heavies for horde clear (Brauto + Immolation for extra horde clear). Momentum gives big dodge boost which helps a lot with avoiding damage while charging heavy swings. 

 

Brauto for specialists/elites. 

 

Very tanky in melee. All kills restore toughness. Heavy hammers give 20+ T each with base 5 plus 10 from Vicious Offering + 50% extra from Blood Redemption. Brauto kills give 4 each with Voice of Terra. You get 15% from dodges and you have Shroud. 

 

One shots:

 

- Crushers - fully charged Thrust heavy special

 

- Bulwarks, Reapers, Ragers (both), Mutants - regular heavy special

 

- Elite gunners - light special 

 

Monsters: Shroud + fully charged special heavy to the head from behind takes...

- half a Plague Ogryn's health bar

- 2/3 of BON

- half Chaos Spawn (hit them in the green dots on their back)

- half DH

1 year ago