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Crit. Fury Zealot - Masoχ-S/M Turbo Mk III Eviscerator
Horde-Clear
Anti-Special
Anti-Elite
+6 more
 Crit. Fury Zealot - Masoχ-S/M Turbo Mk III Eviscerator
 Zealot Build - Warhammer 40k: Darktide 

 Crit. Fury Zealot - Masoχ-S/M Turbo Mk III Eviscerator
 Zealot Build - Warhammer 40k: Darktide 

By Haishen

Class

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Weapons

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Tigrus Mk III Heavy Eviscerator
Transcendant
Tigrus Mk III Heavy Eviscerator
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2-5% Melee Critical Hit Chance
10-25% Damage (Unyielding Enemies)
Perfect Strike

Perfect Strike

Critical Hits ignore Hit Mass bonus from Armour. +10% Melee Critical Hit Damage.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

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Curios

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Blessed Bullet
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Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+2-5% Health
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
+2-5% Toughness
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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(Video will come soon)

 

This Masoχ-S/M Turbo build is not friendly toward new players. If you're a new player, you can get the feeling of this build by training with this one first: https://darktide.gameslantern.com/builds/9d694729-a4f7-4090-8813-d6bcf286b5b0/crit-fury-zealot-eviscerator-light-attack-spammer

 

Crit. Fury Zealot build where your main play-style is just by spamming light attack and destroy every heretics in front of you with Mk 3 Heavy Eviscerator. Fury of the Faithful cool down is so short thanks to Invocation of Death. Since you have two, don't hesitate to use them against normal hordes.

 

You can try building up those Martyrdom stacks by standing on flaming barrel, but I prefer it happened naturally, which mean getting attacked by enemies.

 

You'll only need healing when Until Death has been used, and in critical situation where you can't kill those heretics to recover HP from Holy Revenant. Before the final stage of the level it's also preferable to heal at med-station, or when you have 4-5 bars of corruption.

 

If two of your teammates is down and you have a Med Stimm in your hand while having only 2 HP bars, heal yourself as insurance and save them.

 

Dodging are also crucial for this build, since you need that toughness bar to quickly regenerate. If you're running out of dodges, try blocking some of the attack until your dodges return.

 

If the hordes is a plenty, shove them and use the shove follow-up attack to do a full swing to every enemies in front of you (works pretty well with Shotgunners). Watch out for your Stamina, because this action will cost you 2 bars.

 

You're super rarely want to use use heavy attack and rev-up (special attack). You're probably only going to use them when a Mutant are charging at you. If wave of Mutants are charging at you, dodge them, Fury up and strike them with your light attack.

 

You might think you want to rush those pesky Gunners and Shotgunners alone, but the best way to do this is by pushing forward with your teammates and force your enemies to engage in close quarter combat as a team. If it's not possible, mag dump your Spearhead Boltgun at them.

 

You can spam light attack and kill multiple Maulers and Crushers, but you must aim at their weak spot (head) and use your Fury to put them down quickly. You can build up 30-60% Crit. Chances almost instantaneously when using Fury. With Perfect Strike your light attack won't stop/stagger against carapace enemies.

 

Blades of Faith will be used against Pox Hound, Trapper, Sniper, Bomber and Flamer; while Gunner and Shotgunner only when you can't push them. As for Pox Buster, you need to keep your distance before popping them, and if they're too close to your teammate just tag and let your teammate shove those buster. If Pox Hound is at close range, use shove follow-up instead; if the Pox Hound happened to have Nurgle's blessing they won't be staggered by your shove, and dodging or throwing Blades of Faith is more preferable.

 

Another thing that I've just noticed is you can kill enemies around Daemonhost without disturbing her with Blades of Faith. Snipers or Gunners might hang around with her, so now you know how deal with them in case this happened. Just make sure you don't throw the blade at her.

 

Spearhead Boltgun will be used to weaken hordes of Maulers, Crushers and Monstrosity to soften them up before melee engagement. You can also mag dump them on overwhelming hordes that cornered you and your teammate (aiming at their feet or body level is preferable for me). It can also be used to save your downed teammate if the hordes are onto them. Mag dump those bolts and make the Emperor proud.

 

This build is inspired by both Mister E's build: https://youtu.be/WctvofIyzWs?si=uh-YySI-slv4E7BT,

and Vamp's build: https://youtu.be/pRZLzk9CV00?si=tJ1mGpoRTqfrcvqR

1 year ago