Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
5-8% toughness on Chained Hit.
5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
1-4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.
Basically the Bully Club build/Pickaxe build yet again, but now instead of taking Pulverize I take Brutish Strength. Because I decided with this build to focus more on using light attacks, as the Havoc build already does heavies enough, and I've done heavies with shield so, so dang much already, to the point I didn't even know the club part had animations for the longest time past your push attack. So, this build just excels at just nuking entire crowds with super fast shield light attacks. It actually has a fantastic light attack combo string, two horizontals into two diagonals. You just never got to use it before, but now you do! And it feels SO good attacking so dang fast and just nuking everything. You can weave heavies in there to get through armor/ragers and the like a good bit better too, with pushes into push attacks against maulers/crushers to do HEAVY damage with the in build brittle being applied to them. You still will need to heavy attack sommmetimes just to get space and clear out some mixed crowds, but the cleave on Heavy Hitter really just lets you swing away and bleed everything to death without consequence. It feels fantastic, and while it's only a talent and melee weapon difference, I like it enough to keep it. It's my 'aggressive melee shield build' really, and it does it's job well!Unlike most of my other builds, there's not much else to say. All of it's been said on the other builds I've made so you can read 'quality mining' and the bully build if you want to know the awesomeness that is No Hurt Friends! along with everything else. Bomb Box just keeps enemies off of you when you need a revive/need to focus down a monstrosity. Throw a box and then ADS with the stubber and just poke their head down until they do, doing a few pushes first to weaken them that much more. I take Can't Hit Me...Again as even though I have the shield, it's so nice to not HAVe to use it, and you can still use it during the 4 second cooldown if you need to to get behind cover before opening up with the stubber. But it lets you 'put the shield down' while getting shot at to actually hit things, and makes it so the small fry gunners don't just pepper you down as you're dunking on everything else. Also as always I take Confident Strike so I don't need to take The Best Defence and still just full regen while lighting the wave. Inspiring Barrage is used instead of Steady Grip so I can save the point and take trample while still being able to keep the chip damage while shooting maniacs/monstrosities from hurting, along with just being a nice 'reset' tool if you get burstered or otherwise toughness nuked (also important to note, you can ADS and still get both Blaze Away and Inspiring Barrage active by just tap firing at the speed of the fire rate/mashing tap fire and letting it shoot when it wants to). But yeah, just sprint at the enemy, mash light attack and win. Simple, but VERY effective.