12.5-20% Critical Chance for 6s on successful Dodge.
This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
My original Inferno build, before my mind finally wrapped my head around the fact that 'In Fire Reborn' and 'Psychic Vampire' procs also proc Essence Harvest...took me a bit to long to figure that one out. BUT I still keep this build around for posterities sake, and because I like Kinetic Deflector with Deflector on a force weapon, now the Force Greatsword especially. Still functions like all the others, send flame everywhere, Shriek as often as you can get the Peril to do so, and kill everything with fire, while also having the backup plan of Kinetic Deflector against anything that comes your way. I decided to use the Warp Nexus Inferno staff on this build as well, since you get the extra 5% crit pip and need the help when there aren't as many specials around to spread the fire while your CA is on CD. It's still a vary usable variant of the build, and I appreciate having it as an option.