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Victor's 'Deflecting Inferno' Shriek
Horde-Clear
Anti-Special
Anti-Elite
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 Victor's 'Deflecting Inferno' Shriek
 Psyker Build - Warhammer 40k: Darktide 

 Victor's 'Deflecting Inferno' Shriek
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Deflector

Deflector

This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by -30%.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Maniacs)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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My original Inferno build, before my mind finally wrapped my head around the fact that 'In Fire Reborn' and 'Psychic Vampire' procs also proc Essence Harvest...took me a bit to long to figure that one out. BUT I still keep this build around for posterities sake, and because I like Kinetic Deflector with Deflector on a force weapon, now the Force Greatsword especially. 

Still functions like all the others, send flame everywhere, Shriek as often as you can get the Peril to do so, and kill everything with fire, while also having the backup plan of Kinetic Deflector against anything that comes your way. I decided to use the Warp Nexus Inferno staff on this build as well, since you get the extra 5% crit pip and need the help when there aren't as many specials around to spread the fire while your CA is on CD. 

It's still a vary usable variant of the build, and I appreciate having it as an option. 

8 months ago