7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Target receives 1-4 Stack(s) of 10% Damage if already Staggered. Lasts 5s.
1-4 Bleed Stacks from close range explosions.
Your Grenades stick to Ogryns and Monstrosities. 6-15% Damage vs Ogryns and Monstrosities
I didn't see him post this build yet here so.
That's a mouthful of a title, anyway the build is pretty simple, of course it is, it's for Ogryns, if it wasn't simple they wouldn't be using it, their attention span can only go so far.
This build is for Hersey and so forth as end game missions/content taunt just excels so much being able to control groups of enemies with ease. With the slab shield on as well we can apply taunts to ranged enemies, making them freak out for 8 seconds, making an opening for your teammates to take care of toughness killers like snipers, flamers, and gunners. While blocking shots as well given you have enough stamina for it you'll not take damage either so it's a good win win scenario. For the new players we have defense as the "dump stat" because it only affects dodge speed and dodge distance, and even if it was 80% it wouldn't give that much of a benefit anyway. With "Skullcrusher" on the maul knocking/staggering enemies then hitting them will make you do 40% more damage, includes bosses and mini-bosses.
We have the Rumbler on the list of course, it is great for helping in hordes, shoot it at your feet even to get a decent rez off on a teammate or just to help yourself not get backstabbed. For some reason the Rumbler is one shotting reapers, (don't tell fatshark, pls) which is nice to easily deal with them.For my Rok lovers, I tried, it doesn't work out too well, box of grenades is way better for bosses, hordes, even monstrosities, I mean just throw the box yourself at their head and watch their health bar get deleted.With "No Pain!" which will insanely replenish your toughness in a group of enemies as well as grabbing "Go Again!" allows us to get our "Loyal Protector" (taunt) back quicker to keep our toughness up and keeping the "lil uns" safe.With "Slam" we're able to get stamina back when staggering an enemy as well as getting a nice little 25% impact bonus to our melee attacks. On top of this we pick up "Crunch!" for even more impact bonus (30%) and a nice little 15% damage bonus.With the way "Batter" works now being able to be applied from light attacks it's very nice in being able to cleave through waves of enemies applying bleed which helps boost our "Delight in Destruction" giving us damage resistance.You can either take "Bonebreaker's aura" or "Stay Close!" just depends on what you want for that mission."Bruiser" helps us gain more ability cooldown regen for again keeping the "lil uns" safe."No Hurting Friends!" is taken because you'll ALWAYS have the benefit from it which is very nice for the benefits it gives.There really isn't any other major points to cover here for the perks. Please be sure to go check out Mister-E's video on this he explains it a bit more in depth than I did.Again I posted this without his consent and permission I checked his profile and couldn't find it so I took liberty upon myself to share this beautiful build.If need be I can be contacted at rxSOULLESS on Discord if this build needs to be taken down.Save travels.~Soul