Table of Contents
Class
Weapons
Curios
Talent Tree
Description
The focus of this build is annihilating just about everything in our path with light attacks from the "Brunt's Basher" Mk IIIb Bully Club. This build is heavily inspired by the "Brutalizer" class from the steam guide "The Ogrynomicon." I highly recommend checking it out; they surely phrase the benefits of each talent far better than I can. In this guide I'll focus on my main preferences and why I like them.
The Ogrynomicon: https://steamcommunity.com/sharedfiles/filedetails/?id=3044646170
Main Build - Talents
I use Slam with Pumped Up for extra damage reduction, though Payback Time is a great choice if you don't struggle with damage. Great Cleaver gives our club a ton of cleave to devastate hordes, and if things get overwhelming you can just start slapping to stagger and stack bleed with Batter. If you prefer a weapon with heavy attacks, I recommend Beat Them Back for sure, while Crunch!, Implacable, and No Stopping Me! are also good options. My weapon choices require me to bring Big Friendly Rock as a definitive long-range solution, though you can choose whichever blitz you prefer if you bring a more precise secondary. Depending on which weapon you pick, Impactful might be the better choice over Great Cleaver.
Primary - "Brunt's Basher" Mk IIIb Bully Club
The primary is up to personal preference, any weapon should do fine on this build. I prefer the "Brunt's Basher" Mk IIIb Bully Club due to its ability to cleave through hordes simply by spamming light attacks, and its special action slaps around enemies both literally and metaphorically. I go with flak for various elites and unyielding to bash the hell out of Ogryn and monstrosities. Skullcrusher and Thunderous are the standard blessings for this weapon, and they seem to do the job just fine for me.
Secondary - Lorenz Mk V Kickback
The secondary is also up to personal choice, my preference is the Lorenz Mk V Kickback. I go with flak damage because its good on just about everything and maniac damage to help with mutants. I choose Run 'n' Gun and Surgical to give it more precision at range and crit to help make up for damage falloff.
Curios - x2 Toughness, x1 Health - Cooldown Regeneration, Toughness, Gunner Resistance
I haven't maxed my curios on Ogryn yet so my choices might change, but so far x2 toughness and x1 health seems to give me good survivability. Gunners tend to chip my health the most so I plan to go with plenty of gunner resistance, and maybe toughness, toughness regen, or health to fill the gap.