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Horde-Clear
Anti-Special
Anti-Elite
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 Go go gadget daemonhost impregnator kneecap remover
 Zealot Build - Warhammer 40k: Darktide 

 Go go gadget daemonhost impregnator kneecap remover
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Locke Mk IIb Spearhead Boltgun
Transcendant
Locke Mk IIb Spearhead Boltgun
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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Something something oneshot-build
Don't know what to write here really. 
Works on Havoc 40


Alternative secondary: Artemia Mk III Purgation Flamer with Penetrating Flame and Blaze Away. Maniacs and Carapace damage perks.

Martyrdom 

Martyrdom gives you free damage, toughness damage reduction and attack speed per missing wound. 
With this loadout you will have totall of 6 wounds meaning you can trade 5 of those for extra stats. 
Total gain from 5 wounds will be: 

  • +40% melee damage;
  • +32.5% toughness damage reduction;
  • +20% melee speed.

Shroudfield 

Shroudfield is a get out of jail card, it allows to de-aggro everything from you while getting some toughness back and making you invisible for 8 seconds. You will mostly be using it when you need to get rid of something like a boss. But it also comes in handy when you need to res your teammates in the heat of a battle.
Press F - Get behind enemy - Smack it in the head from behind
In most cases it is enough to kill EVERYTHING in 1 hit. 

DO MIND THAT YOU NEED TO DEPLETE SHIELD ON HUMAN BOSSES FIRST 

  1. UPD 23.09.2025: updated the build, no idea if it still works, additional testing required
     
  2. UPD 17.11.2025: swapped hammer blessing for Momentum, helps with survivability, but overall a flex slot
     
  3. UPD 22.11.2025: changed perks at the top of the tree, should make you more tanky and give extra damage on backstabs. You can swap Disdain to Second Wind for extra survivability in exchange for less horde damage. 
     
  4. UPD 26.11.2025: drastically changed build. Now uses Shroudfield instead of Fury of the Faithful. This makes build way more consistent and powerful. Reverted hammer blessing for Slaughterer but still a flex slot.
     
1 month ago