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I Bring the Meats
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Allrounder
 I Bring the Meats
 Arbites Build - Warhammer 40k: Darktide 

 I Bring the Meats
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk III Arbites Shock Maul
Transcendant
Branx Mk III Arbites Shock Maul
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Penetration
[80/80]%
Finesse
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
All or Nothing

All or Nothing

Up to +8% Strength, as Stamina depletes.

Execution

Execution

+20% Damage Bonus vs Staggered enemies.

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Exaction Mk VIII Exterminator Shotgun
Transcendant
Exaction Mk VIII Exterminator Shotgun
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Ammo
[80/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

Sustained Fire

Sustained Fire

+20% Damage on Second, Third and Fourth shots in a Salvo.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Horde Clear: Push Attack > Heavy 3 > Heavy 2 > repeat

Single Target: Heavy 1 > Light 2 > repeat

Kill one target marked by Execution Order, everything else will die shortly afterwards. Taking advantage of All or Nothing by spamming push before a fight then dodging (to pause stamina regen) and pushing regularly allows a near-constant 32% damage buff to the Shock Maul (maintain ~4 stacks). I've also used Withering Fire and Hammer of Judgement to great effect, sacrificing Drive them Back and Strike Down to grab them. I took those off, finding the buff from Sustained Fire to be enough and the 10% attack speed buff nice, but the Rending on Staggered enemies is better.

5 months ago