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Table of Contents

K9 Control
Negis 2 weeks ago
 K9 Control
 Arbites Build - Warhammer 40k: Darktide 

 K9 Control
 Arbites Build - Warhammer 40k: Darktide 

Crowd Control
Tank
Frontliner
Allrounder

Class

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Weapons

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Branx Mk XI Shock Maul and Suppression Shield
Transcendant
Branx Mk XI Shock Maul and Suppression Shield
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Power Output
[60/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
4-10% Melee Damage (Elites)
High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

Hammerblow

Hammerblow

19-25% Impact for 1.5s on Hit. Stacks 5 times.

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Exaction Mk III Exterminator Shotgun
Transcendant
Exaction Mk III Exterminator Shotgun
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Ammo
[60/80]%
Stopping Power
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Fire Frenzy

Fire Frenzy

Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

Deathspitter

Deathspitter

5-6.5% Strength for 3.5s on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+6-12% Stamina Regeneration
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Talents

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Description

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Crowd management with the best buddy.

A mobile and aggressive tanking build designed to be in the thick of the action knocking spiky men over from start to extract. Charge happily into elite groups, keep them disabled and away from your team, you have multiple options to do so between your weapons and abilities. The shield and dog allow easy and safe engagement of ranged enemies, here No Escape and Not Far Behind help in closing the gap quickly while blocking their shots. The shotgun provides a quick answer to specials and annoying ranged elites, or you can just dump on a horde blob to quickly remove them from existance.

Control (constant loop of heavy stagger)

Dog

  • The dog's potential to stagger annoying enemies is often overlooked. By disabling key elites you keep the situation safer and can also kill them a lot faster. Having such a remote disabler constantly available, even automatic, is an excellent tool for a tank.
  • Dog is kept close to you with Unleashed Brutality , so it helps finish off the elites you are tanking. This also provides high Man and Cyber-Mastiff uptime and easy access to Remote Detonation without needing to wait for it to reposition.
  • Razor-Jaw Augment , Voltaic Mandibles Augment and Execution Order makes the dog effective killing machine, providing ~25% of your damage and kills. The bleed and electrocution are important for the dogs efficiency so it quickly dispatches it's prey and moves on to next one. With the aggressive tank playstyle, you should have a execution order up all the time when in combat.

Defense

Offense

2 weeks ago