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Runa Helvintr - Infinite Peril | Smite | Soulblaze | Martyrdom | Cleave
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Anti-Special
Anti-Elite
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 Runa Helvintr - Infinite Peril | Smite | Soulblaze | Martyrdom | Cleave
 Psyker Build - Warhammer 40k: Darktide 

 Runa Helvintr - Infinite Peril | Smite | Soulblaze | Martyrdom | Cleave
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Covenant Mk VI Blaze Force Greatsword
Transcendant
Covenant Mk VI Blaze Force Greatsword
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Warp Resistance
[60/80]%
Cleave Damage
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
4-10% Melee Damage (Elites)
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stacks of Soulblaze on Critical Hit.

Wrath

Wrath

+40% Cleave on Hit. Stacks 5 times.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Charge Rate
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
4-10% Ranged Damage (Elites)
10-25% Damage (Unyielding Enemies)
Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Laurel of the Just
Transcendant
Laurel of the Just
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+2-5% Toughness
+6-15% Corruption Resistance
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-15% Corruption Resistance
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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CORE MECHANICS - PLAYSTYLE

  • Use the Electro Staff to pick off enemies at range, spamming the Secondary Attack as your main attack. Rarely will you use the Primary Attack. Once your Peril reaches 100%, Quell Down OR spam the Secondary Attack until the Scier's Gaze 10s after effect wears off. The Electro Staff's primary targets will be Specialists & Elites, and using the Greatsword against armored-units like Maulers & Crushers, or just general Hordes.

     

  • When enemies get close, particularly  Hordes, use the  Greatsword to cleave through them. Ideally you'll want to begin attacking in melee with 100% Peril, then pop Scrier's Gaze, targeting enemies with Soulblaze active on them. Keep in mind that most of our Critical Chance we have is derived from Scrier's Gaze. If you melee often outside of Scrier's Gaze, consider adding 5% Melee Critical Chance instead of 10% Melee Damage (Elites) so that Soulblaze, Mettle, and Perfect Timing properly proc.

     

  • Then once at 100% Peril again, switch to your Smite ability and hold it down, taking care to not get hit by stragglers. On some occasions the cooldown for Scier's Gaze will be done prior to the Scier's Gaze 10s after effect ending. When channeling Smite this is extremely useful, as you can infinitely maintain the channel so long as Scier's Gaze comes off cooldown fast enough. 

     

  • On the occasions where you do miss the mark, and end up Overloading, we have Crystalline Will, to prevent us from getting down, and or any damage at all. This usually only occurs when there is a lack of Specialists & Elites around, or a pause in the waves. The +1 Wound(s) Curio provides room for error, but also to reduce the self-inflicted damage from Overloading, which can be done intentionally to clear a room.

General Rotation

+90% of the time you will be at 100% Peril. The times you are not, are usually when you are in melee with enemies, which is why we don't have Warp Splitting selected. Majority of your Secondary Attacks and Smite usage will be while at 100% Peril.

  1. Spam the Secondary Attack  of the Electrokinetic Staff at Specialists & Elites.

  2. Hit your Ability; Scier's Gaze once at 100% Peril.

  3. If a bunch of melee non-elite enemies are present, begin cleaving with the Greatsword until at 100% Peril.

  4. If Empowered Psionics is active on your buff bar, continue to Step 5. If not, then continue spamming the Secondary Attack of the Electrokinetic Staff and start from Step 1.

  5. With Empowered Psionics active, pull out your Blitz; Smite, and begin channeling at the mass of enemies, holding the channel for a few seconds after every enemy is dead, or mostly dead.  If you get interrupted while channeling Smite, revert to Step 1.

  6. If a bunch of enemies are still present, and Scrier's Gaze's cooldown is up, hit Scrier's Gaze again, while not letting go of the channel.

  7. Revert to Step 6.    ∞ 

Notes on Soulblaze:

While it may not appear so, Soulblaze plays a huge role in this build. I tried a few games without it, and performed horribly. It allows you to consistently regen Toughness, and when combined with Electro Staff, you are able to quickly hit max stacks of Soulblaze on a mass of enemies if there are a bunch of Specialists present. In addition, it allows for a consistent Critical Strike Chance increase, and causes your DPS to snowball while Smiting a mass of enemies. Furthermore, while used in melee, if the Soulblaze itself kills an enemy, that will buff your melee DPS due to Malefic Momentum. Everything synergizes with eachother in this build, and Soulblaze is a key functionality to that.

 

2 months ago