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Inquisitor Tyre
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 Inquisitor Tyre
 Zealot Build - Warhammer 40k: Darktide 

 Inquisitor Tyre
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Munitorum Mk X Relic Blade
Transcendant
Munitorum Mk X Relic Blade
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Power Output
[80/80]%
Finesse
[80/80]%
Heat Management
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Melee Damage (Elites)
10-25% Damage (Carapace Armoured Enemies)
Rampage

Rampage

Hitting at least 3 enemies with an attack, increases your damage by +36% for 3.5 seconds.

Wrath

Wrath

+40% Cleave on Hit. Stacks 5 times.

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Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Ammo
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
4-10% Ranged Damage (Elites)
10-25% Damage (Unyielding Enemies)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Penetrating Flame

Penetrating Flame

Direct hits apply 4 Stacks of 2.5% Brittleness for 5s. Stacks 16 times

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+6-15% Corruption Resistance
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+6-15% Corruption Resistance
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+6-15% Corruption Resistance
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Description

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This is a Roleplay Build designed to perform effectively on Auric difficulty, and can perform on harder difficulties as well, but will likely need adjustments.
 

FLAMMENWERFER:
Throw an Immolation Gernade at your feet, and hold down the Secondary Attack, trying to line up the cloud so that the end of it hits the big beefy targets. Do not let up on the Secondary Attack, as it will greatly reduce your damage.
Extremely effective against Monstrosities, but not a 1-shot like the meme Zealot build.

Most of the time you will just be swinging the Relic Blade while sitting at 2 Wounds of HP.
If your team gets overwhelmed or need to assist in a revive, pull out Chorus of Spiritual Fortitude, which is usually enough to eliminate whatever wave is on you.

2 months ago