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H40 Beefed Up Beaufort Beats Rotten Armor
 H40 Beefed Up Beaufort Beats Rotten Armor
 Ogryn Build - Warhammer 40k: Darktide 

 H40 Beefed Up Beaufort Beats Rotten Armor
 Ogryn Build - Warhammer 40k: Darktide 

By rat

Class

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Weapons

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Borovian Mk III Delver's Pickaxe
Transcendant
Borovian Mk III Delver's Pickaxe
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Penetration
[80/80]%
First Target
[80/80]%
Cleave Targets
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Torment

Torment

+24% Strength for 3.5s on Weapon Special Hit.

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Foe-Rend Mk VI Ripper Gun
Transcendant
Foe-Rend Mk VI Ripper Gun
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Ammo
[66/80]%
Collateral
[74/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Inspiring Barrage

Inspiring Barrage

+4% Toughness for every 10% of magazine spent during continuous fire. Stacks 5 times.

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Curios

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Blessed Bullet
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Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+4-10% Revive Speed (Ally)
+2-5% Health
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Talent Tree

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Description

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Against rotten armor Torment is really good, Slaughterer is inconsistent since you dont always get a kill within 4.5s and then drop all stacks. The pickaxe weapon special already adds a 10% damage debuff on the enemies it hits so you already want to use it a lot. Combo is special->H->L->L and then into either another heavy or special again to reproc torment. For hordes just H L repeating, or push attack light light heavy. If you just want to light spam I would drop Beat Them Back and the rending node above it for something like Impactful and maybe Focused Fighter or anything you like. You can also play this with the karsolas, its combos are a little more involved but very fun to use. You want to special into heavy into light into push attack heavy light. If you do it fast enough the second heavy gets torments damage boost. You could also skip the light before the push attack to get the torment bonus on the heavy. Branx weapon special isnt as good so I think probably just run thrust on that one. Imo for light spam the borovian is better than the branx, opening bulwark shields with weapon special is huge.

 

Ripper gun is a toughness battery, with a 66 ammo stat you have 19 bullets in the mag and the game rounds that down for the purposes of inspiring barrage and blaze away, meaning you get a stack from each bullet. You regen to full toughness from zero in like 7 shots, which since it fires in bursts you can do very quickly. I like the mk6 most since it actually does a lot more damage on weakspot, as well as the alt fire being a duckbill shot which is very useful into gunner lines, inspiring will keep you at full toughness while you shoot them.

 

Rocks to kill muties mostly. If you have no grenade users feel free to take any nade, generally though if you have a rocket or chem nade scum they use the nade pickups best. Killing a mutie every 45 seconds is surprisingly useful, Dedicated Practice also reduces the swap time to blitzes so you can swap to rocks pretty fast.

 

Health maxing to abuse Too Stubborn to Die in clutch situations, you will have 200 health at 50% in havoc 40 and you regen a ludicrous amount of toughness. In non clutch situations you honestly shouldnt be taking much chip damage since you can regen toughness so fast. Don’t intentionally drop to 50% hp, but as the game progresses ogryn typically doesnt get oneshot and instead chipped down slowly so once you get down there you get a huge boost. Some games this is a wasted point but those are smooth runs already. Shit will hit the fan in a lot of havoc runs so I think this node is good. When it was 33% hp it was too niche imo but 50% is still quite a bit of health.

1 day ago