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Melee Vet
Frontliner
Melee
Allrounder
 Melee Vet
 Veteran Build - Warhammer 40k: Darktide 

 Melee Vet
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Aridin Mk I Power Falchion
Transcendant
Aridin Mk I Power Falchion
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Power Output
[76/80]%
Finesse
[76/80]%
Heat Management
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Decapitator

Decapitator

+16% Finesse for 5s on Enemy One-Shot. Stacks 5 times.

Heatsink

Heatsink

Weakspot Kills and Critical Strike Kills reduces Heat by +10% over 3s.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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Charge Rate
[60/80]%
Ammo
[76/80]%
Stopping Power
[76/80]%
Thermal Resistance
[76/80]%
Damage
[76/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Volatile

Volatile

4%Charge Speed on low Overheat. Stacks up to 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

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-
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

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-
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

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-
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Veteran Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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The talent tree rework has greatly strengthened a veteran who swaps weapons for different types of enemies. I play melee-centric veteran. I don't play at the highest difficulties, unknown viability there.

Light attack chain for horde, activate the power ability on the falchion for anything more than stragglers. Keep Swinging mod is good to use. Very often you'll find you 1 shot horde, particularly when the sword is activated.

Plasma gun for elites and specialists, use executioner's stance when swapping from melee to ranged, reload between groups.

Krak grenades for ogryns and monstrosities. Shoot them when out of grenades.

 

I prefer Survivalist because I don't like the hunt for ammo against your teammates. Fire Team maybe better.

I don't like Voice of Command. Team just needs to hold it together. I prefer to illuminate the battlefield to shoot better at elites and specialists when things get dicey.

9 months ago