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Disguised Ogryn (High Stagger Arby)
Horde-Clear
Anti-Elite
Frontliner
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 Disguised Ogryn (High Stagger Arby)
 Arbites Build - Warhammer 40k: Darktide 

 Disguised Ogryn (High Stagger Arby)
 Arbites Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk XI Shock Maul and Suppression Shield
Transcendant
Branx Mk XI Shock Maul and Suppression Shield
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Power Output
[60/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

Opportunist

Opportunist

+25% Rending vs Staggered Enemies.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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Penetration
[76/80]%
Reload Speed
[76/80]%
Critical Bonus
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+4-10% Revive Speed (Ally)
+2-5% Health
+1-4% Combat Ability Regeneration
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Talent Tree

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Description

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Hammerblow blessing crosses stagger thresholds with crushers and bulwarks to knock them to the ground with ease with it, and only gets a momentary pause without Hammerblow. I kept Opportunist over High Voltage since I have a lot of damage boosts. Along with the Strike Down talent this rends 100% armor to melee in 3 hits, and 4 hits for ranged.

This build emphasizes big damage and synergizes with staggering for more damage, but particularly towards bulwarks and crushers. Killing crushers from weak spot attacks now takes around 4 heavy attacks if landed correctly, and they're staggered the entire time also.

2 weeks ago