Table of Contents
Psyker Build - Warhammer 40k: Darktide
Warp Unbound
Psyker Build - Warhammer 40k: Darktide
Class
Weapons
Curios
Talent Tree
Description
A non Crystalline Will version of Warp Overload.. I really like things in that melee build. I really like keystoneless builds in general on Psyker.. because they are very versatile.. so this is a non kamikazee version of that.. Don't get me wrong.. Warp Overload is fun.. but it's super risky despite the extra wounds.. and it's wreckless. I personally wanted someone like it without the gimmick. This is the same kind of build but it learns hard into the same super fast paced combat with ridiculous levels of toughness regen.. all the constant toughness gain from peril clearing(by crack of bone) combined with warp expenditure, a max toughness bar and toughness regeneration speed makes this build a safe, non gimmick version of Warp Overload.. I personally prefer this build for actual use as a hybrid melee build.. Warp Overload is fun though.. but it's inflated nonsense.. like yeah you can run into crowds constantly exploding.. and it pairs well with stim crate hive scum.. but it's just a dumb gimmick.. this build will do much more and play better without the gimmick.
The funny thing about mind in motion.. I would say 99.9% of the time.. this is a bad node.. and it was clearly designed to be a quality of life thing for brain rupture or staff.. but it's so unecessary for that and just bad.. but as a node for a keystoneless lower peril resistance melee build.. it's exemplary.. like you can zip around at max speed in melee, not slowing down whilst managing your peril.. because in this build.. you can't be running empyric resolve because it will nerf your insane toughness regen.. so you have flash vent when there isn't enough enemies between point A and B.. Mind in motion is a much better melee quality of life node than it ever was a ranged one lol. Trust me about this node.. it's honestly a really amazing node for hybrid melee builds.. this is about the only one you can afford using it and the only one that justifies it's use.. none of the other hybrid melee builds need this because they either A) have enough peril clear on melee and have higher peril resistance point blank period or B) they don't use a force sword.. it really shines with a 1hand force sword and it especially shines with the FGS.