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Rumble Tumble
Horde-Clear
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 Rumble Tumble
 Ogryn Build - Warhammer 40k: Darktide 

 Rumble Tumble
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Achlys Mk I Power Maul
Transcendant
Achlys Mk I Power Maul
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Power Output
[80/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Power Surge

Power Surge

Special Attacks on Armoured Enemies cause an additional Shockwave. Special Attacks have +25% Explosion Radius.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Darktide item card bottom
Darktide item card top
Lorenz Mk VI Rumbler
Transcendant
Lorenz Mk VI Rumbler
Darktide item card middle
Blast Radius
[80/80]%
Ammo
[80/80]%
Penetration (Blast)
[80/80]%
Blast Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Adhesive Charge

Adhesive Charge

Your Grenades stick to Ogryns and Monstrosities. +15% Damage vs Ogryns and Monstrosities

Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Big man with big grenade launcher.

Most of the time you will be shooting your Lorenz Mk VI Rumbler into hordes and enemies will die. The Melee weapon is only for emergencies or for isolated targets. So you can pick pretty much any melee Weapon you prefer.

Use your combat ability well and use it often. Don't always save it for the big hordes. It comes back quick enough and is great for maintaining ammo stock.

 

Replacing Light 'em Up with Fire Away is possible. It makes the build more consistent but slightly weaker overall. In the end it's a matter of preference. If you're dying a lot, try replacing No Hurting Friends! and Get Stuck In with Can't Hit Me...Again and Strongman. Once again, it makes the build weaker, but makes it a lot easier to use.

 

The build has been tested up to Havoc 29. I haven't made it farther yet, but I feel confident that it'll work well, even in Havoc 40.

4 months ago