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Sigma Primus
 Sigma Primus
 Skitarii Build - Warhammer 40k: Darktide 

 Sigma Primus
 Skitarii Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk VI Mechanicus Power Sword
Transcendant
Branx Mk VI Mechanicus Power Sword
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Power Output
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
4-10% Melee Damage (Elites)
Sunder

Sunder

Increased Cleave and +10% Heavy Melee Attack Damage on Energised Attacks.

Chained Deathblow

Chained Deathblow

+20% Critical Chance for 3s on Weak Spot Kill.

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Branx Mk CV Galvanic Rifle
Transcendant
Branx Mk CV Galvanic Rifle
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Ammo
[76/80]%
Finesse
[76/80]%
Stopping Power
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Opening Salvo

Opening Salvo

+20% Strength on Salvo's First shot.

Trickshooter

Trickshooter

+6% Strength on Chained Weak Spot Hit (Any Target). Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Toughness
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Health
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Talent Tree

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Description

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My current favorite playstyle for the Skitarii, hands down. I can easily take out key specials or elites, I'm capable of deleting bosses, I can create space for not only me but my team in a myriad of ways to handle pretty much anything the AI Director throws at us.

 

Still tweaking around tertiary talents to see which I like better.

Ammunition-Restoration Pod is just so helpful, as I don't think I've had a game on this class yet where I wasn't thinking, "If only I had like 15-20 more bullets for this thing." It isn't a game breaking amount of ammo, I will still run out quite a bit if I'm the primary special killer.

I typically will drop this in favor of Ablative Wards  if I can't be fucked to worry about blight/pox, though. For this gun, it is literally 1 bullet every 15 seconds. Not a lot, but will still allow you to kill 1 more special in a lot of scenarios.

I want to fit both Shockline Breach Protocol  and Electro-Strike Conduit , but finding it difficult to justify.

15 hours ago