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The Gunslinger Prime - High Noon Simulator Build
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 The Gunslinger Prime - High Noon Simulator Build
 Skitarii Build - Warhammer 40k: Darktide 

 The Gunslinger Prime - High Noon Simulator Build
 Skitarii Build - Warhammer 40k: Darktide 

Class

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Weapons

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Branx Mk III Arc Maul
Transcendant
Branx Mk III Arc Maul
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Penetration
[80/80]%
Arc Efficiency
[80/80]%
Crowd Control
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

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Agripinaa Mk XIV Quickdraw Stub Revolver
Transcendant
Agripinaa Mk XIV Quickdraw Stub Revolver
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Penetration
[80/80]%
Reload Speed
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Flak Armoured Enemies)
Crucian Roulette

Crucian Roulette

+6% Critical Chance for each expended round in your weapon (resets on reload).

Trickshooter

Trickshooter

+6% Strength on Chained Weak Spot Hit (Any Target). Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Description

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High Noon Protocol Crit Build - "The Fastest cog in the West!"

Once a deadsider rancher, now a Skitarius wandering the rad-wastes wishing for a nuclear winter.

Stub Revolver "Ricochet Pattern" - Designated sidearm and the only time the Agripinaa Mk XIV Quickdraw Stub Revolver challenges the Zarona. Latency on the draw hand: functionally zero so its reliable against specialist targets and effective into gunner and shotgunner clusters. Crucian Roulette and the 30% strength of Trickshooter thanks to the accuracy of Advanced Combat Doctrines also means you can mag-dump into bosses without complaint. Surgical viable, but there's no patience logged for it out here. Hand-Cannon is also viable if you want stronger damage into carapace but I find it a waste of ammo due to the lower damage of the Zarona. Gunsmith might seem tempting but sometimes you want only a couple rounds in the chamber to keep Crucian Roulette stacks high, a near-empty chamber has settled more than a few arguments on its own.

High Noon Protocol - The sanctioned firing state, extra crit and autoaim, ammo is the limiting factor of these builds not cooldown so we can forgo options such as Higher Purpose or Flux Conduit Build-Up. Restoration Protocol is great to void suppression as a factor and the easy usage of the ability means Flensing Protocols is an easy choice due Enhanced Capacitance Protocols keeping stacks high. Somewhere in the specs it says 'quickdraw assist.'

Arc Maul "Cattleprod-Pattern" - Your horde and Carapace clearer with Thunderous, also allows for easy stacking of Progressive Plating Matrix. while not the focus, the special is great into groups and feel free to swap to Enhanced Voltaic Arcs but i love the safety of Hammerblow. Electro-Strike Conduit is the low-risk pick given the benefits with the special and also help to reliably crack Bulwark shields and interrupt Ragers.

Artificer Servo-Skull - Here to keep stacks of Superior Defence Engrams and Hybrid Combat Covenant up and provide the medical expertise of the servoskull, very important when out in the wastes and far from town. Out here in atoma, there ain't much in the way of a o'l reliable steed, this will have to do.

 

4 days ago