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The Thallaxii - Phosphor Double Claw Build
Horde-Clear
Melee
Support
 The Thallaxii - Phosphor Double Claw Build
 Skitarii Build - Warhammer 40k: Darktide 

 The Thallaxii - Phosphor Double Claw Build
 Skitarii Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk VII "Devil's Claw" Sword
Transcendant
Catachan Mk VII "Devil's Claw" Sword
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Cleave Damage
[80/80]%
Finesse
[80/80]%
Cleave Targets
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Branx Mk XI Phosphor Blast Pistol
Transcendant
Branx Mk XI Phosphor Blast Pistol
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Ammo
[80/80]%
Penetration
[80/80]%
Critical Bonus
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Man-Stopper

Man-Stopper

Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.

Crucian Roulette

Crucian Roulette

+6% Critical Chance for each expended round in your weapon (resets on reload).

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+2-5% Toughness
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Guardian Nocturnus
Transcendant
Guardian Nocturnus
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Darktide Missions Played with this Skitarii Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Crit Dual Claw Render Build - "It can't be bargained with. It doesn't feel pity, or remorse, or fear. And it will not stop."

There's no discharge for a Thallax. Just a reclassification for lighter "Field Work"

 

Devil Claw Sword - Your First Claw, for general horde clear and boss support thanks to the special parry and Skullcrusher. When being attacked by bosses, use Noospheric Command with parries for some solid poss damage with Assassination Protocols. Shred and Uncapped Arrestor also ensures a high-yield critical strike ratio, so light spam is quite viable. If you use parry a lot, Evasive Servo Recovery is an option but not necessary. Electro-Strike Conduit provides a safety net with the high crit rate and can open up bulwarks and stun ragers quite reliably. 

The Chordclaw - Your Second Claw, the crux of burst damage of the build, with the Axial Slash for groups or hold for the MkI "Scalp grabber", perfect for crushers. Hydraulic Impact is an option as it applies to every Chordclaw, but I prefer the more versatile cleave and rending from Capacitory Limit Override and Foe-Render Creed . Slice and Dice is also an option, but I prefer the more versatile Moebian Conductor. 

Phosphor Blast Pistol - This unit requests full-yield phosphex. however for the sake of our allies, this requisition is still pending. Phosphor will have to do. Designed not as a special sniper, but as a corrosive horde weakener thanks to Man-Stopper providing Infinite cleave. Surgical or Crucian Roulette up to you if you pace your shots, but shoot into mass hordes and let the phosphor stacks weaken and damage like a baby Artemia Mk III Purgation Flamer. The debuffs these apply also help with cleave by lowering enemy mass, meaning your Axial Slash will hit a lot harder into armoured hordes.

The Servo Skull - A designated support drone for maintaining optimal combat readiness. Great at keeping stacks of Superior Defence Engrams and Hybrid Combat Covenant high in melee combat. With Noospheric Command, reroute excess energy to this unit for opportunistic special-target elimination, ensuring no resource is wasted.

Redline Capacitors - This system synergises with Noospheric Command as it allows us to create a stack for relatively low cost if at a full ability charge. Also, because three strikes is an insult to the carnage you are capable of. With no designated primary designed for carapace armour, these extra claws are your answer to peeling Crushers open. More than five? Better hope you have a decent team. 

3 weeks ago