Big Cleaves Big Blasts Big Fun
Veteran Build - Warhammer 40k: Darktide
Big Cleaves Big Blasts Big Fun
Veteran Build - Warhammer 40k: Darktide
Class
Veteran
Weapons
Achlys Mk VI Power Sword
Transcendant
Damage vs Flak Armoured:
0.56
[0.4 | 0.6]
Damage vs Unarmoured:
1.1
[0.84 | 1.17]
Damage vs Infested:
0.83
[0.62 | 0.89]
Damage delivered to additional Enemies Hit beyond the main target.
Attack Speed:
1.11
[1 | 1.14]
Attack Speed:
1.11
[1 | 1.14]
Critical and Weakspot Power:
0.83
[0.63 | 0.88]
Critical and Weakspot Power:
0.92
[0.6 | 1]
Increases the Weapon's Attack Speed and grants bonus to Critical Hits and Weak Spot Hits.
Cleave Damage Distribution:
3.6
[2 | 4]
Cleave Stagger Distribution:
3.6
[2 | 4]
Cleave Damage Distribution:
8
[4 | 9]
Cleave Stagger Distribution:
8
[4 | 9]
The higher the Cleave, the more enemies hit in one swing.
Damage vs First Target:
132
[100 | 140]
Damage vs First Target:
198
[150 | 210]
How much damage the weapon inflicts.
Dodge Distance:
0.86
[0.8 | 0.9]
Sprint Speed:
0.09
[-0.45 | 0.45]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Power Cycler
2 Extra Chained Energised Hits and 10% Impact on Energised Hits.
Sunder
Increased Cleave and +20% Heavy Melee Attack Damage on Energised Attacks.
Crucis Mk XI Double-Barrelled Shotgun
Transcendant
Damage vs Flak Armoured (Near):
1.07
[0.66 | 1.18]
Damage vs Flak Armoured (Far):
0.49
[0.27 | 0.54]
Damage vs Carapace Armoured (Near):
0.31
[0.16 | 0.35]
Damage vs Unyielding (Near):
1.28
[0.82 | 1.4]
Damage vs Unyielding (Far):
0.79
[0.46 | 0.87]
Damage vs Maniacs (Near):
1.58
[0.99 | 1.73]
Damage vs Maniacs (Far):
0.49
[0.27 | 0.54]
Weapon Stagger:
66.8
[26 | 77]
Measure of the Impact and Stagger inflicted on enemies.
Attack Speed:
1.23
[1 | 1.29]
Measure of the time it takes to Reload.
Effective Range:
8.2
[5 | 9]
Effective Range:
20.2
[13 | 22]
Damage vs Unarmoured (Far):
0.88
[0.66 | 0.94]
Damage vs Flak Armoured (Far):
0.45
[0.32 | 0.48]
Damage vs Unyielding (Far):
0.72
[0.53 | 0.77]
Damage vs Maniacs (Far):
0.45
[0.32 | 0.48]
Damage vs Infested (Far):
0.56
[0.4 | 0.6]
Effective Range of the weapon before Damage fall-off kicks in.
Damage vs Unarmoured (Near):
1.37
[1.05 | 1.45]
Damage vs Infested (Near):
1.1
[0.84 | 1.17]
Damage:
791.25
[581.25 | 843.75]
How much damage the weapon inflicts.
Dodge Distance:
0.81
[0.75 | 0.85]
Sprint Speed:
0.4
[-0.2 | 0.8]
Measure of Movement Speed, Sprint Speed, and Dodge distance bonus while the weapon is active.
10-25% Damage (Flak Armoured Enemies)
Man-Stopper
Increased Cleave on Critical Hit and gain +25% Ranged Attack Stagger.
Flechette
6 Bleed Stacks on Critical Hit.
Curios
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+13-17% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
Blessed Bullet
Transcendant
+17-21% Max Health
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
Talent Tree
Patch
Skitarii Class
Old patch
Description
Withering Fire is useless because Man-Stopper already provides infinite cleave.
3 shot Crushers with the Power Sword combo: Push attack > Light > Light.
If you use Zarona Mk IIa Quickdraw Stub Revolver instead, swap the first two nodes for Confirmed Kill and Longshot instead. And even with the Revolver, Withering Fire still does not do much, it will still only cleave 2 Scab Gunners in one crit and no more or less.