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big boomba zealot
 big boomba zealot
 Zealot Build - Warhammer 40k: Darktide 

 big boomba zealot
 Zealot Build - Warhammer 40k: Darktide 

By Spanner

Class

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Weapons

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Krourk Mk VII Crusher
Transcendant
Krourk Mk VII Crusher
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Power Output
[76/80]%
Penetration
[76/80]%
Crowd Control
[76/80]%
Defences
[76/80]%
Damage
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Accatran Mk III Huntsman's Shotgun
Transcendant
Accatran Mk III Huntsman's Shotgun
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Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Scattershot

Scattershot

+12% Critical Chance for each Enemy Hit by your previous attack. Stacks 5 times.

Flechette

Flechette

6 Bleed Stacks on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
-
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Talent Tree

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Patch Depths of the Damned Future update

Description

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before the update the crusher syngergised well with martyrdom and stamina based talents, this is the same idea but with a better boom effect. replaced relic with charge, then we grab a shit ton of damage buffs to become a melee damage dealer. we pick up the new hunstman shotgun for emergencies and close range sniping (assuming it works like an arbites shotgun). 

7 hours ago