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Aggro Tauntgryn - Fitz's H40 Tested Builds
Horde-Clear
Crowd Control
Tank
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 Aggro Tauntgryn - Fitz's H40 Tested Builds
 Ogryn Build - Warhammer 40k: Darktide 

 Aggro Tauntgryn - Fitz's H40 Tested Builds
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Krourk Mk IIa Cruncher
Transcendant
Krourk Mk IIa Cruncher
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Penetration
[80/80]%
First Target
[80/80]%
Crowd Control
[80/80]%
Defences
[60/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Execution

Execution

+20% Damage Bonus vs Staggered enemies.

Unstoppable Force

Unstoppable Force

Fully Charged Heavy Attacks ignore Enemy Hit Mass and have +10% Damage.

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Darktide item card top
Lorenz Mk VII Thugshot
Transcendant
Lorenz Mk VII Thugshot
Darktide item card middle
Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Run 'n' Gun

Run 'n' Gun

You can Hipfire with this weapon while Sprinting. +15% Close Damage while Sprinting. Also reduces weapon spread at all times by -30%.

Surgical

Surgical

+10% Critical Chance for every 0.2 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+2-5% Toughness
+4-10% Revive Speed (Ally)
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Talent Tree

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Patch Depths of the Damned Live

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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This is what I'm running for Tauntgryn without Slab. I'm still experimenting with the blessings on the Cruncher, but 'Unstoppable Force' is probably mandatory because, quoting Kuli's fantastic blessing guide on Steam, it "allows partially and fully charged heavy melee attacks to bypass Carapace's built-in aborts_attack mechanic so that Carapace armor can be cleaved." For the longest time, I thought only fully charged heavies got this benefit, but no. 'Limbsplitter' is another interesting choice but unfortunately I haven't found a way for it to 1-shot a H40 crusher with the special attack overhead, even with max everything, so it's currently not worth the opportunity cost of losing Unstop Force.

If you're running traditional Slab, swap 'No Stopping Me!' and 'Implacable' for 'Too Stubborn to Die' and 'Brutish Strength'.

Another fun variant of this build is the Bully Club slap build where you spam the special slap, but I'm not that hipster about it. If you're more traditional, I still recommend Slab (dump Cleave Damage) with Flak + Maniac and Last Guard + Skullcrusher. For more tanking, swap Skullcrusher with Confident Strike, for slightly more damage, swap Last Guard for Brutal Momentum.

As for blitzes, Rock still has good value. Its big benefits are stunning bosses and 1-shotting some maniac specialists (flamers & mutants) regardless of where you hit them, their HP, or modifiers. However, I'm running Frag Bomb more and more because of the Rituals modifier in Havoc and because most classes tend to run regen blitzes, so grenade pick ups go wasted. Bombs Away is usually worse than Frag in most cases.

2 hours ago