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BIG PICK ENERGY [H40]
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 BIG PICK ENERGY [H40]
 Ogryn Build - Warhammer 40k: Darktide 

 BIG PICK ENERGY [H40]
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Borovian Mk III Delver's Pickaxe
Transcendant
Borovian Mk III Delver's Pickaxe
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Penetration
[80/80]%
First Target
[80/80]%
Cleave Targets
[80/80]%
Defences
[0/80]%
Damage
[80/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Darktide item card top
Lorenz Mk V Kickback
Transcendant
Lorenz Mk V Kickback
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Stopping Power
[80/80]%
Reload Speed
[80/80]%
Range
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Expansive

Expansive

+42%Melee Strength for 3.5s on Hitting 3+ Enemies with a Ranged Attack.

Pierce

Pierce

Special Attacks gain +25% Stagger and ignore Hit Mass Bonus from Armour.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Description

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I put together this build to try to maximize the amount of damage that the pickaxe can put out. It requires for you to play very aggressively (aggressive does not mean stupid though) and know how to move and position properly in order to get the maximum potential out of this build. 

The ability of choice here is going to be Indomitable because it enables our playstyle so well. It does everything we need! It increases our attack speed, movement speed, it knocks everything to the ground which is going to put Hard Knocks on everything that you run over boosting your damage as well as your teams, our damage is going to be boosted by Trample, it restores our toughness and can be used to get yourself out of a dangerous situation, to save an ally, or to aggressively push a line of gunners or through massive packs of armor. It also has the added benefit of being able to absolutely bully bosses by staggering them. As you can see, Indomitable is the star of the show here and you're going to want to use it as frequently as possible. 

We are leaning into doing a ton of bleed damage with this build so we take Batter and Pulverise as our bleed generators and we enhance that damage by taking Dominate which is going to boost the ADMs of our bleeds by quite a bit allowing us to pretty ridiculous amounts of bleed damage.

For the weapon we are taking the Borovian Pickaxe (although this would work perfectly well on the Karlosas if that is your preference). Headtaker and Slaughterer are absolutely incredible blessings for the pickaxe, allowing it to deal massive damage. Its a simple and effective weapon that doesn't need much said about it. 

The sidearm is going to be the trusty Kickback! Currently, Pierce has an incorrect tooltip which we are taking advantage of. Although the tooltip reads that it only applies to the special attack in reality Pierce also works on the normal shooting allowing you to be able to cleave through insane amounts of enemies and even through bosses and void shields. In the spirit of aggressivity we are also taking Expansive which gives us a massive boost to our melee strength if we hit three enemies (not a problem with pierce).

Overall, this build is a very fun time with massive damage potential!

Video

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23 hours ago